GAME DETAIL
Die Already
Already at the first stages of war, the mankind sustains huge losses, thousands of people are taken prisoner where chipization are exposed. After long war the mankind after all manages to beat off the attack of aliens.
このゲームについて
Steamの詳しい説明を読む
The planet Tserberus is inhabited by reasonable beings, has huge military industrial complex. Intensive use of the heavy industry led to awful pollution of the planet, almost all animals died out, and those who survived mutated. Over time Tserberus began to become soiled more and more, in the investigation of it, all population underwent mutations, inhabitants of Tserberus managed to escape by means of mechanical implants which allowed them to survive in the severe environment of the native planet.
Tserberiantsa are in awful situation, their planet perishes as well as their race, without having found other way out they make a decision to scoop resources from other planets, by their taking and enslavement of the population, turning them into obedient puppets. 2096. Tserberiantsa find Earth. Practically all territory of Earth appeared under attack of newcomers. Already at the first stages of war, the mankind sustains huge losses, thousands of people are taken prisoner where chipization are exposed. After long war the mankind after all manages to beat off the attack of aliens. Having studied their technologies and having strengthened itself for new fight, the mankind prepared counterattack, having developed the action plan for landing strike groups. Disembarkation of Diversionary groups almost completely failed, all landing capsules, were misguided by powerful EM an impulse, in the investigation of what all paratroopers were scattered on the planet. Some landed successfully and could survive, others fell in hands of the opponent and were killed on site or taken prisoner.
WASD - move, mouse - aim
Topdown shooter + cool gfx
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 33.33% / 9件 取得:2026年9月22日 19:11
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月30日 10:56(57日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。