GAME DETAIL
ENZBOTS
Easy to play, but hard to master. Kid friendly, girlfriend friendly, puts players in a good mood.13 levels, pool, soccer, mini golf while defending your life.4 unique characters, verse an army of enemies, all my own design.Hours of re-playable fun, for any age or skill level.
このゲームについて
Steamの詳しい説明を読む
ENZBOTS Created by one person, over 4 years.
1 Player practice or 2 player split screen fun, designed to put players, in a good mood.
2 Difficulty levels. Easy to play, hard to master, massively re-playable and fun.
Always a different experience every time you play.
Starts off easy but ends up hard, ENZBOTS will lean back if you lean on it.
About an hour to finish all levels, can take 4 hours to fully complete.
(Keep playing after the credits, 4th time around, is the hardest).
Play and switch between 3 characters in game. (4 if you unlock the boss).
Unlock the wing for loads more gaming fun. (drop and pick up, then switch between 7 or more characters)
Features 13 levels 6 mini-golf, pool table, soccer, fight area, 4 shooting, and 3d scan of my lounge room (studio,) for the load levels area.
Early levels allow time for new players to get used to the characters controls.
Then it builds up juggling 2 weapons and shields while keeping an eye on the ball, trying to stay alive.
Players share 4 different shaped characters, that perform differently, easily switched in-between, live in game, at any moment.
Simple pause menu has, music up down, save / load, and pitch invert.
Pre - production videos play when paused for a while.
ENZBOTS will get the heart rate up, make you smile, and test your gaming ability.
From beginners to experts ENZBOTS has challenged and entertained all.
Simple controls, or use all button, only basic use is needed, it's up to you.
“…all my heart and soul went into making ENZBOTS the most enjoyable game I've ever played” ... Ian Gumby Mitchell, the creator.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月30日 15:38(59日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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