GAME DETAIL
Spheres: The Ancient Fuses
Spheres The Ancient Fuses is a third person 3D platformer, but it is also focused on combat and puzzle solving. Inspired by many classic games we grew up playing, our goal is to make a game that we would love to play!
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Spheres The Ancient Fuses is a third person 3D platformer, but it is also focused on combat and puzzle solving. Inspired by many classic games that we grew up playing, our goal is to make a game that we would love to play!Spheres: The Ancient Fuses
Join the quest to save the universe while exploring different planets in order to retrieve the ancient fuses! Spheres: The Ancient Fuses is a game being made by a two developers team, and its purpose is to combine elements from many games we love. In this universe, you control two characters: a scientist who ran away from Earth and an alien robot who is just the cutest little thing you'll ever see. As you collect fuses to help the robot recover his memory, you enable the scientist to decipher a little more of the droid's encrypted software code, unraveling mysteries and unlocking new abilities.Transform And Relocate
The main character you control, Spheres, have the ability to transform into any spherical object he finds in the level. The mechanic is simple: The robot draws the transfer gun from the top of his head, he then shoots at a spherical object and transforms into it, changing its position, color and size to match the new host.
Punch Enemies Out Of Your Way
Along with the platform and puzzle mechanics, this game also focus on combat. Sphere's main weapons are his floating boxing gloves. Alternate between light and heavy attacks to perform different combos!
Be The Captain Of Your Own Spaceship
As the scientist, travel through space in your own spaceship, discovering new planets and facing some different challenges than you usually do when controlling Spheres.
The Development
The game started as a project for a brazilian school's internal gamejam. During the course of a week, dev teams had to make a game related to the theme: "One geometrical shape". The game "Robot Ball" (as it was presented at the competition) was solo developed by Thiago and got first place in the jam. After that, Thiago continued developing the game in his free time with very limited resources, using borrowed stuff from the school, an old laptop that could barely run the engine and would restart all the time due to overheating, a cellphone to record sounds and all the voice acting was made by himself. Even with no investment, the game caught some eyes and Thiago was invited to present "Spheres" at a video game event in his city. Matheus Borba, who had recently enrolled in the same gamedev school as Thiago, was asked to help him in the event presentation. The game got very positive feedback during the event, and Matheus Borba was invited to collaborate to the project. The two started to dedicate full-time to the game without getting payment of any kind, and after three months, they presented the prototype to a small investor: Gabriel Nogueira. Amazed by what the team had produced so far, Gabriel Nogueira agreed to become their partners. The new team member bought a better computer, arranged a space at his own house to serve as an office and compromised to finance the basic needs of development, like internet, power, marketing and small equipment. Since then, the three partners are overcoming the challenges of developing a game out of love and persistence!
We are soon starting a campaign on Indiegogo to fund the development! Please stay tunned!
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プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
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2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 66人 | 最終観測:2026年7月30日 16:37(61日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
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