GAME DETAIL
Because We're Here - Act III + Act IV
Acts III and IV of the WW1-inspired otome visual novel 'Because We're Here'.
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Steamの詳しい説明を読む
Act III and Act IV of Because We're Here ~Mohnblume und Blauerose~ are being released as one combined instalment. The acts are best experienced together, and the length of Acts III and IV combined is comparable to that of Act II.
May 1915, Wesslinger National Calendar.
The Battle of Vermorel is lost and won, with little celebration on either side. The survivors can only look to the future - but with the war rumbling ever onward, it is a future that cannot guarantee a place for them.
Act III sees Pvt. Rauss desperately try to save her friends in Windmill Corner from their ongoing collective nightmare. When an unexpected opportunity crosses her path that might offer the scrap of respite she has been longing for, she has little choice but to grab it and hold on for dear life.
Act IV is the culmination of everything Elfriede has been striving for. With the fate of her friends uncertain and the end of the First Lassallian War in sight, will there be anyone at all left standing when the guns fall silent?
The Journey Concludes - Elfriede's harrowing odyssey finally continues. Acts III and IV see her circle of confidants contend with new and old challenges in equal measure, and feature an array of unique new pieces of CG art.
Deuteragonist or Dual Protagonist? - Pvt. Ethel Winter of the Leylandian Telephone Corps returns, this time for extended sequences. Follow her as she encounters familiar faces and forms bonds of her own, as she hunts the person responsible for dimming the only light in her world.
Act III (Strange Meeting) and Act IV (Notes on the First Lassallian War) are the final two of Because We're Here's four acts. They conclude the story.
Estimated playthrough time is roughly equal in length to Act II. (Final count coming soon.)
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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