GAME DETAIL
Memody: Sindrel Song
Mimic memorised musical melodies to give life light despite the darkness in your mind.
このゲームについて
Steamの詳しい説明を読む
Memody: Sindrel Song is a novel take on the music game genre, in which you must accurately mimic musical melodies to build memories that give light to life despite the darkness inside your mind.
GAMEPLAY
It's a music game, but it's not a typical rhythm game. It's more like learning songs by ear on an actual instrument.
Mimic melodies using piano-like note buttons, in two 'modes' (light and dark) of six notes each. These play distinct tones that are consistent between songs (eg key 1 always plays a Bb in light mode, an Ab in dark mode).
The challenging difficulty makes success incredibly satisfying! The player's performance is graphed after each attempt, marking clear progress towards a goal. There's also an easier Casual mode.
Immerse yourself in an imaginative world with deep lore, with lots of clever dialogue that fleshes out seven unique characters, each of whom represents a different outlook towards life, death, and the difficulties we face.
Learn seven increasingly difficult songs, each with emotional themes related to the characters, story, and life in general.
Feel moved by this heartfelt exploration of coping with mental illness, finding meaning in life, and empathising with others by listening.
STORY
The story follows Memody, a 'sindrel' who's just awoken into life. Sindrels naturally live for just six days before a fatal winter claims them, but the opportunity for prolonged life presents itself to her. Sindrels have symbiotic creatures in their heads - daemons - which provide guidance through life, but Memody's is 'defective', poisoning her thoughts with constant abuse. Would life eternal be desirable if it was shared with an inescapable inner critic? By sharing songs with other sindrels and understanding their perspectives on life's value, she might build connections with new friends - and new outlooks - whose light outweighs the dark.STORY BEHIND THE STORY
All the game's content - concept, code, graphics, music, writing, etc - was made by a solo developer, while recovering from treatment for brain cancer... which he had on top of serious mental health issues (severe social anxiety and depression). Both the physical and mental brain issues revolved around memory in different ways: a big part of the social anxiety is being haunted by (often objectively trivial) memories of social embarrassment, and the major brain surgery to treat the tumour presented the risk of permanent memory loss. This game explores the dark and light sides of memory, both in an attempt to reduce or prevent that memory deterioration, and to make peace with inner demons.
If nothing else, hopefully it's inspiring. If someone can do this alone with both mental illness and brain cancer, then surely you can achieve your goals if you put your mind to them!
This is the first of several games that'll be set in a world called Alora Fane. If you appreciate deep, characterised - and funny! - dialogue in games, and novel world lore, there should be a lot in this for you!
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 100.00% / 18件 取得:2026年9月29日 00:47
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月31日 16:31(60日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。