GAME DETAIL
Spookyard
Spookyard is a local 2D multiplayer computer game that has different and competitive dynamics for each arena, offering game modes that can vary within the topdown and sidescroll camera styles.
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During each new solstice, when the brightest planets are aligned with Calçoene's Megaliths, there is a moment when legends stop being just legends. The large crescent moon opens the door to the most anticipated competition for those who live in the shadows. Awakened, sinister creatures appear across the vastness of Brazil, fiercely vying for the post of the greatest nightmare of all time.
Spookyard is a local 2D multiplayer computer game that has different and competitive dynamics for each arena, offering game modes that can vary within the topdown and sidescroll camera styles.
Players can choose from four characters, each with their own abilities, basic attacks, and attributes to deal with in four different target arenas. The character mechanics boils down to movement, basic attack, and ability commands.
Spookyard is a Party game and Arena Multiplayer that offers as a differential the focus on the challenges and dynamics proposed in each stage, instead of eliminating opponents in combat. The winner is the one who manages to fulfill the goals of the game mode, which vary in each one of the arenas. The players use the skills of their characters to create strategies that can overcome the challenges of the levels and hinder their opponents.
The game was developed in 2017 by undergraduate students in the research laboratory ICAD / VisionLab of the Computer Science Department of the Pontifical Catholic University of Rio de Janeiro (PUC-Rio). Students from Computer Engineering, Computer Science and Industrial Design were engaged on this project aiming to create their first ever arena game.
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 92.86% / 14件 取得:2026年7月22日 01:30
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年7月31日 22:44(56日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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