GAME DETAIL
After Crisis: Snowstorm
A game with survival and decryption elements in a frozen world.
このゲームについて
Steamの詳しい説明を読む
Collect materials
Look for materials in the ruins after the snowstorm and collect hope for survival.
Adventure exploration
To explore the unknown, is it danger or luck.
Good and evil
In the face of the faltering order in the last world, stick to it or compromise.
Make a choice
Make good use of every resource reasonably and make arduous progress in many choices.
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1. Now there are more than 100 items in the game, from materials, food, medicine, weapons and armor, etc. The protagonist's family can get these items by searching for materials in the scene, trading with merchants, synthesizing through the workbench, or seizing from others.
2. We have designed dozens of talents for the protagonist, each of which has its own attributes, from influencing the basic character attributes: coldness, health value, the use effect of items, as well as influencing the results of fighting and negotiating with others. Different talents can make the protagonist's family survive in different ways.
3. Yes, we have joined the combat system. Yes, the enemy will appear in the scene. Combat will be affected by player's equipment, weapon type, and talent effects. A set of perfect talent equipment match, can have more powerful combat effectiveness. Fighting is an inevitable conflict in the end, but whether the purpose of fighting is self-defense, saving people or plundering, killing, all depends on your choice.
4. Now we have built dozens of completely different scenes, with different materials, enemies and plots. And part of the content will be randomly generated. We will continue to update and add new scenarios in the subsequent development.
5. We have designed a new world in which all forces, characters and events operate and happen on their own. Under this delicate and fragile balance, every decision we make may trigger the butterfly effect and break the fragile balance.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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