GAME DETAIL
CHV: VR Trunk Escape
VR Hacking themed escape room challenge
このゲームについて
Steamの詳しい説明を読む
The Car Hacking Village (CHV)'s Trunk Escape experience is based on the real Trunk Escape CTF challenge hosted at DefCon. In the traditional meatspace challenge, contestants would sign up and pick items they wanted in the trunk. We would then bind them and toss them in the trunk with a 30 minute timer to escape. There were flags along the way for additional points.
We have converted that challenge to a VR Experience. This year, 2020, due to the Covid-19 pandemic we are playing it safe and converting the Defcon Car Hacking Village into a virtual event. This is just one of the challenges for that event. In this game you will pick a loadout for youself and be placed in the back of a van. You will then have to either solve physical puzzles or hack into the CAN bus in order to escape. If played during Defcon, you can connect to the CTF servers to compete against other hackers.
Outside of Defcon these challenges will randomly create new solutions. This will give you additional play even outside of the conference.
Developers Note: This is a solo-dev volunteer-time developed game. Please be patient. Occulus should work as I'm using OpenXR but I won't update the steam supported VR headsets until I have had time to fully test it.
Defcon Safemode Release
Defcon 28 is the initial release and the first VR game (or any game for that matter) that the Car Hacking Village has ever released. It was a 1 person, nights and weekend project so lots of things didn't make the final cut. Some bugs still survived but should be pretty minor (the points on the watch are wrong). Please use the Community forums to let me know what worked, didn't work and what you would like to see in future versions or other game ideas. If you are on the Defcon discord look for [CHV] zombieCraig in #chv-vr-support-text channel.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 33.33% / 3件 取得:2026年7月23日 05:57
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月1日 21:36(54日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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