GAME DETAIL
Subject: Relictus
Fight bosses and enemies to collect items and survive on the increasingly hostile planet
このゲームについて
Steamの詳しい説明を読む
Taking place in Andromeda on a planet named Ato-Relictus; taken over, then shortly abandoned by bad scientists, Subject: Relictus is a roguelike action platformer, where players will fight to the top with a wide assortment of characters, enemies, bosses, and items offered within the game. Beat enemies, collect items, and survive to the end, or as long as possible...Here are some of the main features of this game:
A selection of characters, also known as 'subjects' to play with and get better with. If you don't like one, play another!
The select few of stages are randomly chosen each time you start a run! With many styles ranging from a desolate deserts to a sentient forests.
Randomly spawned enemies allow combat to never be the same, each stage has a set roster of enemies that the game randomly chooses from and spawns the enemies at random locations around the stage.
All stages are ruled over by a much larger enemy; each boss enemy signifies the end of that stage and is a gatekeeper to the next stage, defeat each boss and their specially designed fight mechanics and intense boss themes!
The assortment of over 50 items to find and collect are occasionally dropped by defeated enemies. Each item has a different rarity, and effect or function. Find out what all of them do!
The permadeath feature ensures you are never playing the same life twice, that can get redundant, so when you die, you may restart as a new subject, or the same one then try again and hope for better luck!
Future ideas:
More subjects to play!
More items to collect!
More stages to explore!
More enemies and bosses to fight!
A set storyline!
And more! Always more! ;)
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月2日 06:18(62日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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