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Hack The Stars

種別:ゲーム 発売日:発表予定 日本語対応未確認
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A tactical cyberpunk MMO where you infiltrate networks through real-time hex-grid combat, managing CPU, Heat, and Bandwidth. No classes. No levels. Progression through hardware limits. Hack megacorps, crash economies, and uncover your erased past across a persistent galaxy.

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Steamの詳しい説明を読む

HACK THE STARS

BUILD YOUR RIG. DEPLOY YOUR AI. HACK THE STARS!

Hack the Stars is a tactical cyberpunk MMO where you command an advanced AI to breach corporate networks, disrupt planetary economies, and traverse hostile systems.

In this cyberpunk universe, there are no classes. You design a virtual machine piece by piece, constrained by physical reality, and use it to infiltrate infrastructure that spans galaxies.

Power doesn't come from abstract levels.
It comes from systems, engineering, and calculated risks.

TACTICAL GRAPH COMBAT

Combat takes place inside a living network.

The Battlefield is a Graph: Every node is a connected device — servers, drones, cameras, firewalls.
Network Control: Create secure routes, isolate defenses, and exploit vulnerabilities.
Resource Management: Bandwidth defines your reach. Heat defines your risk. RAM defines complexity.

Real-time tactical decisions on hex-based network grids.

Control infrastructure, don't just damage it.

Every action generates heat, consumes bandwidth, and leaves traces.

You make every decision.
AIDA executes them inside hostile systems.

It's not about speed.
It's about control.

DON'T CHOOSE A CLASS. COMMAND A SYSTEM.

You are an Operator commanding AIDA (Adaptive Intelligence Digital Assistant) — an AI that executes at machine speed.

Your limits are physical:

Hardware Hexagon: CPU • RAM • Firewall • Bandwidth • Cooling • System Integrity
Real Constraints: Heat • Latency • Power • Local Infrastructure

No classes, no level caps, no arbitrary restrictions.

Your build is defined by hardware configuration and equipped software.

Change your machine, swap your programs, and your play style changes instantly.

No respecs needed — reconfiguration IS the core mechanic.

Equip Exploits for attacks and debuffs.
Equip Patches for heals and buffs.
Deploy Daemons for persistent background processes.

Your hardware determines what you can run.
Your strategy determines what you should.

CHOOSE YOUR CONTRACT

Not every operation requires brute force. You decide how to play.

Infiltration: Enter, complete objectives, leave without logs.
Social Engineering: Analyze behavior, craft phishing vectors, manipulate NPCs.
Decryption: Solve cryptographic challenges under time pressure.
Offensive Hacking: Confront corporate security and ICE head-on.

Some contracts can be completed without combat.
Others reward preparation, patience, or overwhelming aggression.

The universe adapts to your approach.

ENDGAME: COORDINATED OPERATIONS

Solo infiltration is just the beginning.

Guild Raids: Breach corporate strongholds with coordinated teams

Warp Gate Trials: Synchronize with 15 operators for high-stakes network assaults

Anomaly Breaches: Join 45-player operations against catastrophic system failures

World Bosses: Track and eliminate high-value targets across planetary networks

The deeper you go, the more coordination matters.
Endgame isn't about grinding.
It's about precision under pressure.

A PHYSICAL, EXPANDING UNIVERSE

Interplanetary hacks aren't instant. The universe respects network physics.

Real Infrastructure: Advanced hardware is throttled on planets with limited systems. Legendary gear doesn't break progression, it forces smarter decisions.
Scale: Launch with ~20 planets, designed to expand continuously across multiple galaxies.
No Resets: Older content never becomes trivial due to local physical constraints.

Start in a cluster of interconnected systems.
Expand into hostile corporate space.
Discover what lies beyond regulated networks.

THE MISSION: WHO IS THE OPERATOR?

You wake up with wiped logs and missing records.
Your past actions were erased — and parts of AIDA's archives were locked alongside them.

The megacorporations call you a criminal.
The data doesn't agree.

Investigate your past, uncover why you were silenced, and rebuild your identity while navigating corporate surveillance and lawless frontier space.

Your memory is corrupted.
Your skills remain.

DARK SECTORS: MAX RISK PvP

PvP only happens where the law doesn't reach.

100% Opt-In: PvP occurs only in Dark Sector systems you choose to enter.

Lawless Zones: No megacorporations. No rules. High risk, high rewards.

Protected PvE: PvP never interrupts PvE missions in secure systems.

These systems aren't fair.
They're honest.

LIVING ECONOMY & CRAFTING

Reverse Engineering: Break down digital loot to discover new technologies and blueprints.
Fabrication: Craft hardware and software — player-driven economy anchors value.
Money Is Bandwidth: Exfiltration capacity defines how much profit you extract per mission.

Player market for chips, blueprints, and rare components

NPC market for guaranteed baseline prices

Everything you loot has a purpose — nothing is disposable

Nothing exists for flavor.
Everything feeds the system.

TECHNICAL FEATURES

Tactical MMORPG with graph-based hex combat

No classes, no level caps, no pay-to-win

Builds defined by hardware configuration and equipped software

PvE solo missions, 2-4 player co-op, and 15-45 player endgame content

100% opt-in PvP in dedicated Dark Sector zones

Fully diegetic terminal-based interface

Persistent universe with dynamic corporate power shifts

Guild systems, matchmaking, and LFG tools

Housing: customize your Bunker, Ship, and Drone

Reputation systems with megacorporations

Competitive leaderboards (PvE, PvP, Early Access)

ETHICAL MONETIZATION

Cosmetics Only: No pay-to-win, no loot boxes, no gameplay advantages

DLC and Expansion: System Packs and major expansions are planned to become free after 12 months — community never fragments

Continuous Development: 5-year roadmap with System Packs (couple of Solar Systems) and annual galaxy expansions with new mechanics, lore and content.

Your wallet doesn't determine your build.
Your decisions do.

THE ROAD AHEAD

Early Access Launch: Q1 2025 (Date TBD)
Year 1: 20+ new planets, endgame trials, world bosses, expanded crafting, PvP
Year 2+: New galaxies, deeper systems, community-driven features

This is a 5-year journey.
You're invited from the start.

Development is iterative, transparent, and player-focused.

AN INDEPENDENT & PERSONAL PROJECT

Hack the Stars is developed independently by LeandroSilva, a professional in software development, cloud computing, and information security.

Professional expertise guides the game's logic — not to simulate reality directly, but to create deep, coherent, and fun mechanics.

Every system exists for a reason.
Nothing here is decorative.

This isn't a hobby.
It's a commitment.

IT'S NOT ABOUT MASHING BUTTONS.
IT'S ABOUT DESIGNING SYSTEMS AND OPERATING AT THE LIMIT.

HACK THE STARS!

Enter the terminal. The universe is waiting.

JOIN THE NETWORK

Discord: []
Twitter/X: @playhts
Reddit: r/playhts

Share feedback. Shape development. Hack together.

Wishlist now to stay updated on Early Access launch.

The community shapes balance, progression pacing, and feature priorities. Core mechanics remain vision-driven, but implementation is collaborative."

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基本情報

発売日
発表予定
価格
価格未定
価格区分
未確定
開発元
LeandroSilva
販売元
LeandroSilva
対応OS
Windows / Mac / Linux
コンテンツ種別
ゲーム

対応言語

言語 対応 フル音声
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