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Fantasy Grounds - Pathfinder RPG - Chronicles: Book of the Damned - Volume 1: Princes of Darkness
Explore the dark corners of Hell in this comprehensive guide to the planes' rulers, devils, and infernal politics. Features new spells, magic items, devil classes, and 5 new kinds of devils. A must-have for diabolist fans and Pathfinder players.
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Pathfinder RPG - Chronicles: Book of the Damned - Volume 1: Princes of Darkness
Abandon All Hope...
From the origin of the gods to the inhabitants of the darkest infernal pit, Princes of Darkness: Book of the Damned Volume 1 is an unflinching look at the methods, motivations, and goals of Asmodeus, the archdevils, and the entire hierarchy of Hell. Whether you're planning to storm the gates of Avernus or trade in the exotic and immoral markets of Dis, or simply want to add a splash of diabolical flavor to a standard campaign, this 64-page book is full of delicious temptations worthy of Faust himself.
Princes of Darkness includes:
A layer-by-layer description of Hell and its rulers
The hierarchy of Hell, and how devils are promoted
The role and duties of each kind of devil, including the infernal dukes and the herald of Asmodeus
Guidelines for infernal contracts
Devil talismans, true names, and their uses
New Hell-themed spells, magic items, and artifacts
The diabolist prestige class, complete with imp companion
Five new kinds of devils, from the blaspheming apostate devil to the relentless levaloch
This stand-alone book can also complement the material found in the Council of Thieves Pathfinder Adventure Path, Pathfinder Chronicles: The Great Beyond, and Pathfinder Companion: Cheliax, Empire of Devils.
By
F. Wesley Schneider
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:
All maps resized and set up with a preset grid to make combats easy to manage
Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
All the images and handouts from the book available to share with your players as you need them
Adapted for Fantasy Grounds by:
Wayne Arsenault
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and the included Pathfinder RPG and D&D 3.5/ OGL ruleset. Compatible with Fantasy Grounds Unity
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