GAME DETAIL
Hear My Light
A short narrative puzzle-shooter about bringing your brother home through a contaminated combat zone by guiding him with drones. He and the enemy are blind and catatonic, responding only to your drones' sounds — so every signal to shoot has to be your tactical decision. Especially when the dead rise
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Steamの詳しい説明を読む
Hear My Light is a short narrative puzzle-shooter about bringing your brother home through a combat zone contaminated by a biological weapon. He and the enemy forces are blind and catatonic, and they all respond to the sounds of your drones.
At its core, it's a twin-stick shooter — but instead of directly controlling a character, you control the drones your brother (and others) respond to: one to move, and one to aim and shoot. This means staying conscious of at least two things:
Not getting your aiming drone stuck in the world's structures.
Where and when to give the signal to shoot — since enemies aim at the same point you do, and fire on the same signal.
Killed enemies rise in anger, trying to kill anyone they can find with their bare hands — at that point, combat becomes more direct and straightforward.
Different enemy types react differently to sound, so you can use different surfaces to muffle your steps for a silent kill, or mask your shots behind loud environmental noise.
Between encounters, you'll explore war-torn environments, solve light puzzles to clear your path, and piece together the story of this world — as your character speaks to her brother, hoping he can still understand her.
P.S. I'm developing this game in my free time while serving as an active member of the armed forces during the war. I hope you'll understand that it may never be released, or that updates may come slowly and unpredictably once it is — my free time isn't stable, and things don't always go as planned. I'll do my best to make it worthwhile, but a lot of things can go wrong.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
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