GAME DETAIL
CLOCKWORK PUSSY
A third-person + visual novel hybrid where pleasure energy becomes a measurable force, and a lone operative must harvest hidden “mojo signatures” from secluded gurus in a world where desire is systematized and something deeper is quietly forming.
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Major Rebuild Update
Completely reworked experience with improved visuals, performance, expanded content, and a redesigned story — available from April 2026.
Clockwork Pussy is set in a world where pleasure is no longer just an experience—it is a structured energy system embedded within underground economies, spiritual sects, and experimental human evolution.
Clockwork, once a low-level worker inside this ecosystem, has risen to become a collector of rare energetic outputs generated by isolated sexual gurus. These individuals are not random mystics—they are part of a rare phenomenon where prolonged meditative states alter the way the body processes and externalizes internal energy.
In certain regions, this phenomenon has become controlled, studied, and quietly harvested.
Her assignment is to enter a secluded village where these gurus are treated as living divinities. Each target represents a unique expression of stabilized “mojo output,” and Clockwork’s role is to retrieve and consolidate these fragments for unknown clients operating above the visible system.
However, the village behaves strangely around her.
The more she collects, the more the environment reacts—not in resistance, but in adaptation. Conversations shift. Behavior patterns change. Even the flow of encounters begins to suggest she is not simply moving through the system, but being integrated into it.
What starts as extraction begins to resemble participation.
And as the boundaries between collector and collected blur, Clockwork begins to suspect that her presence was not an interruption to this system—but an essential component already accounted for.
The question is no longer what she is collecting.
It is what is collecting her attention.
A hybrid structure combining third-person exploration and narrative-driven visual novel segments.
Gameplay focuses on environmental traversal, interaction with key figures, and mission-based progression, while each completed objective transitions into VN-style sequences that expand psychological context, character perception, and hidden narrative layers.
The result is a loop where action and narration constantly reinterpret each other.
スクリーンショット
評価・レビュー
全体レビュー やや不評 好評率 23.53% / 17件 取得:2026年7月25日 20:23
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月8日 10:03(48日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。