GAME DETAIL
L.S.D.: Prologue to Lasting Spiritual Derangement
L.S.D. is a first person experience set during a hallucinogen trip.In the prologue of this dream-like, surreal experience, you will explore mysterious open worlds, find weapons and fight against dangerous enemies.Will you be able to break the loop and get back to reality?
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DISCORD
L.S.D.
L.S.D. is a first person shooter set during a hallucinogen trip.
It's a dream-like experience, in which things don't seem to make sense. Because they don't.
You keep waking up in different, weird open worlds. You have no choice but to explore them, trying to survive and to get back to reality as soon as possible.
Suddenly you'll find yourself in magic medieval-like towns, fighting against fire-spitting dragons with a magic sword, then you'll find handguns and rifles to attack fierce giant creatures that come right at you.
You keep waking up in mysterious, unexplored places.
You're in a loop. You keep living the same moment again and again.
It's up to you to decide how you're going to live it.
Are you going to slaughter those dragon with your sword, or are you going to let them rip your head off?
Will you try to wake up from this nightmare? Or will you take control of your dreams?
What you'll find in this game:
Giant open worlds;
Creatures that try to kill you;
A psychotic narration;
Magic swords;
Very loud rifles;
Very loud handguns;
More creatures that try to kill you;
Things that blow up for no reason:
Even UFOs! Maybe. I'm not supposed to talk about it.
The game also features original music by Salvatore Palermo.
And all of this for about the price of a cheap cinema movie ticket!
Keep in mind that L.S.D. is being developed by a solo, but very possionate, indie developer! That's me!
If you got this far and you're reading this then it basically means that we're friends, so I'll stop using the third person.
L.S.D. is my very first commercial game. I love creating games that feature open worlds and that let me channel my creativity in unusual ways.
That's how I came up with the idea for L.S.D.
Since I'm all alone, sometimes I use some beautiful pre-made assets created by amazing artists that let their work be licensed online and I try to make the most out of them.
If you'd like to get notified about the game (and sales) at launch, make sure to put it in your wishlist!
Wishlisting L.S.D. is a great way to support me in creating the game of my dreams in a completely free way.
Feel free to contact me for feedback, advice and anything related to the project.
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 80.07% / 271件 取得:2026年7月25日 21:49
日本語レビュー レビュー不足または未評価 好評率 100.00% / 1件 取得:2026年7月25日 21:49
プレイ時間の目安 約35分 Steamの好評レビュー100件から推定 信頼度:高
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月8日 15:33(51日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
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