GAME DETAIL
Live/Wire
Live/Wire is a competitive multiplayer arena FPS with a sci-fi edge. Players face off in intense 4v4 matches, wielding an arsenal of electricity-powered guns, and a recharging plug that doubles as a grappling hook. Swing around the city, call down the thunder, and then bolt before the cops show up.
このゲームについて
Steamの詳しい説明を読む
Live/Wire is the arena-based FPS of the future. Players take on the role of the “Breakers”, a group of radicals that use 3D-printed electric guns to resist the oppressive megacorporation called “DarLINK”. Each player can quickly recharge their guns by plugging into various power sources around the city, or use their plug like a grappling hook to swing around at incredible velocity. Teams of breakers use these tools to face off in illegal underground tournaments, creating a fast-paced, skill-intensive rhythm of combat that rewards speed, accuracy, and aggression.
Game Features
Shock Weapons: Rather than using traditional guns which fire bullets, in Live/Wire you wield electricity-powered shock weapons, which must be recharged by plugging them into power sources scattered throughout the arena. There are four different types of shock guns that you can find, each with its own unique set of strengths and weaknesses. As you recharge, all the guns that you have will recharge at the same time so you don’t need to switch between every weapon.
Grappling: The plug that you use to recharge your guns also doubles as a grappling hook to help you move around the arena. It’s easy to use but difficult to master, allowing for players of all skill levels to engage in high-speed midair gunfights.
Online Multiplayer: With the ability to host and join lobbies anywhere in the world, play against friends in order to prove your skill!
Disclaimer: Can only play with people currently on your Steam friends list.
Team Deathmatch: In a classic game mode, teams of 4 players will go head to head to try and get the most KOs before the cops show up.
Development
Live/Wire is developed by Wild Village Games, a dedicated team of undergrad students that created Live/Wire for our senior project during the COVID-19 pandemic. This means that we have all been using remote working practices over the past year to develop this game. While doing this, our goal was to create a fun and exciting shooter with unique gunplay and movement mechanics that make it stand out from the crowd. We are all very proud of the work we have done and are excited for you to play it. We hope you enjoy Live/Wire and we look forward to swinging through the city with you!
スクリーンショット
評価・レビュー
全体レビュー 賛否両論 好評率 68.09% / 47件 取得:2026年7月25日 22:59
プレイ時間の目安 約21分 Steamの好評レビュー32件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月8日 19:45(49日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。