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Fantasy Grounds - D&D Classics: Ravenloft: Realm of Terror (2E)
Embark on a terrifying adventure through Ravenloft, a Gothic realm of dread and desire. Explore 144 pages of new campaign world details, including twisted magic, fearsome lands, and monstrous lords. 4 big maps and 24 full-color sheets await in this horror-filled box.
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D&D Classics: Ravenloft: Realm of Terror (2E)
A New Realm of Horror Adventures
In the dead of night, as mists cloak the land, a traveler walks a country road. Footsteps echo behind him, in pace with his beating heart. Is it Death who follows? The man turns, and so turns the phantom. A flash of fang, a bloodcurdling howl, red eyes fueled by a passion from beyond the grave. The traveler discovers what others have learned before him: all roads lead to Ravenloft. Ravenloft is a new realm of terror for AD&D adventures,rooted in the Gothic tradition. It is a demiplane of dread and desire, a world whose misty fingers can reach into any other campaign setting and draw unsuspecting heroes into its midst. Once it holds them in its icy embrace, it may never let them go... What lurks beneath the covers of this box?
A 144-page book detailing a complete, terrifying new campaign world, which was inspired by the classic TSR adventure "Ravenloft." You'll find new twists on magic and the AD&D rules, tips for adding fear to your games, plus a portrait of over 30 new lands and the powerful lords who rule them - from vampires, ghosts, and werewolves to men who are even more monstrous.
4 big, full-color maps, detailing deadly domains and shadowy settlements.
24 full-color sheets, featuring haunted castles, horrid houses, and fiendish folk.
We (Wizards) recognize that some of the legacy content available on this website does not reflect the values of the Dungeons & Dragons franchise today. Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today. This content is presented as it was originally created, because to do otherwise would be the same as claiming these prejudices never existed. Dungeons & Dragons teaches that diversity is a strength, and we strive to make our D&D products as welcoming and inclusive as possible. This part of our work will never end.
Adapted for Fantasy Grounds by: Mike Wilson, and Danny Hofmann
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and a one time purchase of the D&D Classics - AD&D 1E/2E ruleset.
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