GAME DETAIL
Generation Nova
Manage a colony of people who woke too soon from their cryo-sleep. Build and manage a working generation ship and hopefully one day the grandchildren of the first generation might land on a habitable planet.
このゲームについて
Steamの詳しい説明を読む
"They told us it was a foolproof method for interstellar travel."
How would you feel about waking up from cryo-sleep centuries too early on a huge space ship?
GENERATION NOVA is a strategy game of resource and colony management.
Balance the passengers needs and resources to keep the them alive and happy for millenia. But don't be too eager: Expand too fast and you might not have enough workforce to even feed the new children. Will you make the sacrifices needed to keep the voyage running or will the cold hull of the ship contain only corpses in the end?
The game takes inspiration from games like Banished, Rimworld and Frostpunk. Huge inspirations for the story and setting are from books Across the Universe and the Silo -series and the film Passengers.
Monitor and Manage
Keep an eye on the ship from a high level while managing the nitty-gritty details of daily life aboard. Build, assign, and optimize while your passengers work around the clock. Mine asteroids, construct essential buildings, and balance productivity with happiness. All while making sure there will even be a next generation.
Intuitive Building System
Build nearly two dozen different buildings that all serve a specific purpose inside the generation ship. Catch and mine passing asteroids to produce and refine resources and tools to keep the generations growing. Keep the security and happiness up to increase the passengers efficiency and hopefully lower the chances of bad things happening.
Technology Upgrades
Assign passengers to conduct scientific research to gain upgrades and enact harsh social policies. You don't want to keep half of your population tilling the soil in the farms do you?
Dynamic Event And Task System
Choose your playstyle: Make harsh decisions and be a tyrant or be liberal and try to help as much as possible. In the end only thing that matters is that the generations will live on. Make the elders work or let them enjoy their last moments of their life in peace. Encounter problems with material and resource malfunctions and order passengers to fix the issue even at the cost of their life.
Passenger AI
The passengers have been through a lot by just waking up in the ship. Social problems will eventually occur and everything will take a toll on their psyche. Manage their happiness and hope to keep the needed production lines going. You don't want to end up with no tools to mine the asteroids. And you definitely don't want the food to run out.
Interesting Sector System
Depending on where you are flying through the space the passengers of the ship might get more creative and faster in work. But pass a dark void or a nebula and the problems might start piling up. Hopefully the hull will not be breached in the asteroid field. Plan in advance to go on a resource production spree when you know the passengers are willing to do the extra work and give them the breaks they need when times seem most dire.
Full Music Score
Over an hour of atmospheric and original music tracks made by Markus Brogaard.
"Home... This is our new home for now. Maybe one day at least the children of the future will breath unfiltered air."
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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