GAME DETAIL
Don't Dive Deep
A sci-fi story of a face blind assassin sneaking into the spiritual world. Explore target memories in unique hand-drawn 2D scenes. Facing mental pollution. Unravel people's thoughts and revise their thoughts.
このゲームについて
Steamの詳しい説明を読む
Don't Dive Deep
A sci-fi story of a face blind assassin sneaking into the spiritual world. Explore target memories in unique hand-drawn 2D scenes. Facing mental pollution. Unravel people's thoughts and revise their thoughts.
Story:
The protagonist has facial blindness, but the protagonist can use these mental items to identify the target and modify the spirit of the target character. Players gradually discover the out-of-control problem between the reality and the spiritual world while investigating the world. The game started in the 2050s. The development of the spiritual network is mature. People directly use the brain to transfer information and knowledge to each other on the Internet. Due to the extensive expansion and application of the spiritual network, the spirit began to affect real life. It also opens up another spiritual dimension, where the spiritual world and the real world influence each other. As a result of Valentine's Day love typhoons occur, resulting in increased emotional problems of mankind.
In the spiritual world, the spirit is embodied in the ecosystem. Emotions such as joy, anger, love and happiness have become various creatures. Various thoughts become different roles. The mental world and the real world influence each other and even lead to various out-of-control. The protagonist is commissioned by the government. Participate in the government's investigation of the massive increase in mental attacks.
Interact with the investigative team’s partners, spiritual creatures and other characters to deepen the relationship. As the player investigates the mission objectives and local spiritual ecology. Players will gradually discover the reason why the boundary between the spirit and reality of this country is gradually on the verge of being out of control.
Gameplay:
Take psychology as the ecosystem. The gameplay is designed to incorporate psychological analysis.
2D horizontal exploration combined with reasoning and puzzle-solving gameplay. Players need to "explore" in the scenes of each map. Enter each spiritual space or the memory space of others to find clues, memories and other important items needed for the task.
"Reasoning and solving puzzles" will post clues collected by players through exploration on the clue wall. Players can connect relevant clues. Establish a mental model of task goals. Analyze the target’s "personality" and "thought" through clues. As long as the mental model is correct, the player can choose to add different new ideas to the target. For example, turning Christians into Buddhists and liberals into conservatives influences the development of the plot.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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