GAME DETAIL
Y: The Game
A Passion Project Platformer where you are a Y avoiding Enemies and Spikes trying to get all of the Objectives in levels. Perfect for hardcore speedrunners, imaginative level creators, and casual players.
このゲームについて
Steamの詳しい説明を読む
This is a passion project I have been working on in multiple platforms and languages for years. Aside from using a library called Raylib, I wrote everything from scratch in C++ for fun. Even features like the GUI and file browser are made from scratch. I have had enough fun with the project in it's current version that I decided to release it to Steam. If you enjoy the game, let me know!
You are a Y running and jumping through levels trying to capture F's while avoiding E's and spikes. There is a timer in the top right for speed running as well as a demo system to record and share playthroughs. Share your runs on the official Discord Server! There are multiple level packs for Y: The Game that vary in length and difficulty, with each of them being a category for speedrunning on their own. The Classic level pack includes all of the levels from the early alpha proof of concept builds, which were made really early on in the game’s development and are very simple, only including platforms, enemies, and objectives. While old and simplistic, it has a competitive speedrunning audience so far and has had a lot of people playing over and over again to get their fastest runs. The Normal level pack includes everything Y: The Game has to offer on release. Featuring easier yet more complex levels than classic mode, it is very fun to play and has a lot of room for speedrunning. The Torture level pack has one purpose: short yet incredibly difficult levels. The beta testers took multiple hours to beat one level in torture mode after mastering the rest of the game, and it was a true event for the entire team when they beat it. Torture mode is for people who feel they have mastered the physics of Y: The Game and truly want a barely possible challenged.
There is also a fully featured level editor I have spent way too much time making, so you and all of your friends can make and share levels to your heart’s content. Every tool I used to make the levels in game are available in the level editor, and as people suggest more features, they will be added in. If you want a specific type of enemy, item, platform, or any other feature, make sure you suggest it in the official discord server!
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 82.76% / 58件 取得:2026年7月26日 18:05
プレイ時間の目安 約13分 Steamの好評レビュー48件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月10日 21:48(45日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。