GAME DETAIL
东方有顶天梦 ~ The Top of The Dream
An TouHou style barrage shooting game, with a unique firepower and boundary mechanism, use of the mechanism and resources, in the difficult Stage and BossBattle to master the rhythm and explore the SpellCard ,to defeat the FinalBoss, uncover the veil of transformation, and see the "dream of the sky"
このゲームについて
Steamの詳しい説明を読む
《The Top of The Dream》 is a retro style bullet screen shooting game created by the The Top of The Legend fan game production team.
Game background
The monsters and residents of Fantasia have all dreamed of an unknown place in the sky, and the gods of Fantasia have also noticed the strange changes in their dreams. Hakurei Reimu, troubled by dreams, went alone to the sky to explore the truth
Game mechanics
Borrowing the power of dreams in the dream, the firepower will increase with one's own wakefulness state. Consuming some wakefulness value can release the dream barrier, greatly increasing the firepower value and providing protection against attacks in the barrier. After the barrier is completed, the full screen bullet will be eliminated and dropped objects will be collected.
Card rules
Boss will sing talismans and start releasing powerful barrage during battles. When releasing the token, the boss will hold the shield, and the shield will not be damaged during its existence. Attacks on the shield will reduce its duration.
At the end of the symbol card time, if it has not been hit by barrage attacks/body attacks, it is considered as "symbol card full avoidance", otherwise it is considered as "time end".
Break the token before the end of the token time. If it does not lose health, it is considered a "successful collection". Otherwise, it is considered a "failed collection".
Author's words
This game is generally biased towards STG beginners, with a user-friendly level continuation mechanism, and with sufficient planning, firepower and skill resources are relatively abundant. Although the density and difficulty of the barrage are higher than most N and H, if the barrier mechanism can be fully understood and utilized for bomb evasion and firepower coverage, it is enough to break these epic talismans. Finally, during the challenging bottom of the game or when completing the game, I hope you can enjoy the fun brought by this game!
Additionally, due to the limitations of the game's size, we apologize for not being able to achieve difficulty grading!
スクリーンショット
評価・レビュー
全体レビュー 賛否両論 好評率 62.90% / 62件 取得:2026年7月26日 22:57
プレイ時間の目安 約44分 Steamの好評レビュー39件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月11日 21:36(46日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。