GAME DETAIL
CrossOver: Roll For Initiative
Defend your tabletop RPG character sheet from invading pixel enemies. Find matches in your tray of dice to power attacks to clear the evil from your shelf full of campaign books. Extremely frantic match-3 RPG puzzle meets action-strategy tower defence. Sort of. NOT a relaxing game!
このゲームについて
Steamの詳しい説明を読む
Warning: despite appearances, this is a hectic, mind-juggling action game; you are advised to try the demo first.
It's late at night in your 80’s bedroom, and a weird energy fills the air, making your “G64” computer flicker oddly. Brushing it off, you roll up a character sheet for the tabletop roleplaying games on your shelf. Before you finish, dark portals appear on your desk and little pixel creatures cross over into our world! Defend your character through the stages of each campaign book - whether it’s all in your head or not.A Unique Gameplay Hybrid
CrossOver takes some classic concepts from traditionally “casual” genres (Match 3 and Tower Defence) and crosses them into a new and eccentric challenge with Action, Strategy, RPG and Puzzle elements. Featuring over 100 levels in fantasy and sci-fi settings, extra game modes, and uniquely asymmetrical Co-op modes (one player controlling the dice and the other handling the attacks), CrossOver is... let's face it, it's bloody weird. Good thing there's a demo, right?
A Deep Challenge
Each campaign includes:
Shops to buy armor and items
RPG progression (earn XP, level up, increase stats)
Dozens of spells and weapons to find
Mercenaries to hire
Random encounters with Fighting Fantasy book type choices
Persistent gems to unlock classes/races (15 of each per game setting) or trade in for extra gold
A Wealth Of Content
Fantasy and Sci-Fi game modules - more genres may be released later as expansions
7 x Solo Campaign books per module, each with several stages
Local Co-op toggle for all main Campaigns (gamepad-only control for dice), plus Steam Remote Play Together for a player to join in remotely (gamepad required)
Dedicated Online Lobby Co-op Mode (2nd player's mouse control for dice) - instead of the full campaigns, this has special Scenarios (7 for each game module) featuring premade characters for streamlined play, plus 2 Endless Modes
Procedurally generated Endless Modes (both Solo and Online Lobby Co-op for each game module, no Local Co-op) to challenge the Online Leaderboards
Dice Defense game mode for each game module - autobattling dice towers to upgrade and move against endless waves of enemies (Solo only)
Unlockable art gallery
Hidden minigame
Difficulty Setting - Casual Play
If you're overwhelmed by the game's unrelenting pace, try adjusting the Difficulty Setting. This reduces the damage dealt by enemies, allowing players to focus more on chill enjoyment than frantic survival - without needing to Halt Time to catch a breath. When set to 0, enemies deal no damage at all and Deterrents (which act as a pseudo time limit) are disabled, enabling you to play completely at your leisure. These settings are only for Solo/Local Co-op Campaign play and can be toggled on or off at any point without needing to restart a campaign. The game's still weird, though.
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 84.21% / 57件 取得:2026年7月27日 14:54
日本語レビュー レビュー不足または未評価 好評率 100.00% / 2件 取得:2026年7月27日 14:54
プレイ時間の目安 約2.6時間 Steamの好評レビュー48件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月13日 17:53(44日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。