GAME DETAIL
明途之境
Mysterious Land Of Finding Yourself is a turn-based rogue-like independent game imitating real-time It tells the story of people in some other worlds being sent by an indescribable existence to a secret realm composed of multiple worlds for trial.
このゲームについて
Steamの詳しい説明を読む
Mysterious Land Of Finding Yourself is a turn-based rogue-like independent game imitating real-time
It tells the story of people in some other worlds being sent by an indescribable existence to a secret realm composed of multiple worlds for trial.
This is a real-time turn-based game. Although the game looks like a real-time battle, it is actually a turn-based game. The protagonist’s skills are the same as those of monsters and summons. The cooldown is calculated on the same schedule. When the cooldown time is up, the player can get a corresponding number of uses of the skill. Compared with the traditional turn-based game, our game is more flexible. As long as the skill has the number of uses, you can use it, and the rhythm is faster. If you don't know how to use the space bar to pause the game If you do, you may even feel that you need hand speed
The protagonist will have a fixed role skill and a random skill at the beginning. As the monsters gain experience, the protagonist will upgrade to obtain new random skills. The combination of skills with high affinity will double the protagonist’s combat effectiveness.
Players can get money from battle. Money can buy equipment in the store, and use the purchased equipment to synthesize advanced equipment with better attributes. You can also change skills in the skill store. No matter how good the skill set does not have the attribute support of the equipment, it will not work. Yes! Some advanced equipment will even provide passive skills. Of course, the equipment will only take effect if you wear it on the protagonist, don't forget!
In addition to buying equipment, money can also buy mercenaries in the mercenary market, and you can also spend money to upgrade mercenaries purchased before, up to the same level as the protagonist. Players cannot control the actions of mercenaries, but mercenaries will be selected by monsters As the goal, it can disperse the pressure of the protagonist's blood volume, but once the mercenary is still dead at the end of the battle, it will be removed from the team.
In the recent version of the game mechanics, we have added a new mechanism: treasures, unlike equipment, treasures are often free and obtained through the victory of boss battles, but the positive effects of treasures are often accompanied by negative effects. After all, there is no free in the world. For lunch...
There is a save button at the bottom of the settings panel. After saving, you can use the load game button to return to the current situation.
The game is currently under development. It is best to use the save button frequently. If you encounter a stuck situation, please contact my email which could be found in our contact information,and package your game record and send it to me. The game record is generally located at:
C:\Users\'your computer user name'\AppData\LocalLow\DefaultCompany\MingTuZhiJing
Just make this MingTuZhiJing folder into a compressed package, thanks
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 2件 取得:2026年7月27日 18:00
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月13日 22:30(42日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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