GAME DETAIL
Smack Studio
A sandbox fighting game with built-in creation tools to create characters and stages. Animate pixel art characters using our 3D pixel art rotation technology, then battle with up to 8 players! Use our tools to export sprites for your own projects.
このゲームについて
Steamの詳しい説明を読む
What Is Smack Studio?
Smack Studio is a sandbox fighting game with powerful built-in creation tools. Transform 2D sprites into 3D animations using our new animation technology, and bring your characters from concept to playable creation in a fraction of the time thanks to automation tools that speed up the process. Take your creations to the stage and battle with up to 8 players, or export your animations for use in your own projects!
Battle Mode - Current Features
8 Player Offline Vs
4 Player Online Rollback Netcode Vs
16 base roster characters, and 23 stages (plus one secret stage, if you can find it 😊)
Take on friends or CPU players with competitive, fast-paced gameplay, ultra-smooth game feel, and high combo potential
Unleash devastating ultra attacks of your own creation (ultras for our default roster will be designed with balance in mind for competitive play)
Play using any DirectInput or XInput controller (even GameCube controllers, via the official Nintendo Gamecube controller adapter, MayFlash USB adapter or similar product)
Character editor - Current Features
Create pixel art animations with 3D depth and rotation, using a new approach that maps 2D images to bones in a 3D skeleton
Take a character from concept to fully playable character in less than 30 mins, by using one of our templates (or characters created by the community! Yay, teamwork is awesome!)
Animate frame-by-frame to add polish and customizations
Create custom projectiles and special effects
Add functionality using actions added directly to your animations- a form of simple but effective coding!
Steam Workshop support, which allows you to share your creations with the world, and choose from an endless supply of community creations
Our patented tools can speed up the creation workflow for experienced artists or help new artists get started.
Attach your pixel art to an animation rig and drag the bones to create smooth animations.
Export your animations for use in any project you like. We hold no legal claim over any IP created in Smack Studio, and we'd love for artists to create, share, monetize, and do what they please with it!
IMPORTANT NOTES ABOUT CREATING ART FOR OTHER PROJECTS:
The maximum canvas size is currently 256x256 pixels. We may be able to increase this in the future, but we can't guarantee it at this point.
The ideal height for characters is between 50 and 150 pixels tall. Images significantly smaller or larger than these limits can still be used, but they are a challenge for the 3D algorithm and may require more manual cleanup after exporting.
Please note our hardware recommendations. Smack Studio is more performance intensive than most other pixel art animation software, due to our 3D rotation and our integration with Unreal Engine. We hope the tradeoffs are worth it for players and for artists! 🙂
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 84.41% / 635件 取得:2026年7月27日 22:12
日本語レビュー レビュー不足または未評価 好評率 100.00% / 4件 取得:2026年7月27日 22:12
プレイ時間の目安 約9.7時間 Steamの好評レビュー100件から推定 信頼度:高
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 9人 | 最終観測:2026年8月14日 03:41(49日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
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