GAME DETAIL
PlanetDrop - A Tiny Space Adventure
PlanetDrop - A Tiny Space Adventure is a computer game where you command a spaceship in an orbit of a planet. Your primary task is to capture "drop zones" with your shuttles and commandos. You rely on stealth, agility and speed, rather than on firepower.
このゲームについて
Steamの詳しい説明を読む
PlanetDrop - A Tiny Space Adventure
is a computer game where you command a spaceship in an orbit of a planet. Your primary task is to capture "drop zones" with your shuttles and commandos. You rely on stealth, agility and speed, rather than on firepower.
Game mechanics and features
The mechanics are described in their best details on the official game website, but here are some of the most distinguished:
- the ships feel like in real space - no gravity, inertia
- planets have atmosphere - ship might get damaged by it
- full 3d movement freedom
- patience, some tactical thinking and battlefield observation is needed
- automatic weaponry, countermeasures
- armor and shield for most of the ships
- ship subsystems, repairs
- story progression, described in briefings before every mission
- briefing hints and in-game tooltips to act as tutorial and help the player
- friendly, neutral, enemy ships
- small random events
Ship/inventory management
There is a basic inventory management with option to replenish it at certain conditions - when approaching space station or calling for support. The ship uses fuel and life-support items.
Overall feeling
Inspired by "The Expanse" series, the set is (trying) staying "close-to-real-world" physics and limitations, where space is vast, empty and dangerous, the humans are vulnerable, sustained entirely by their craft. The technological level, with small exceptions, is close to our near-future one. The short background story can be found on "the set" subpage on the website.
Game Length:
The game is about 2-10 hours long, includes 6 single-player missions. The difficulty level is moderate.
Creation
This is an independent, non-commercial, non-profit project, driven by the pure passion for games, the curiosity how they are made and function, the admiration of the ingenuity it takes to create one, the huge challenge and a long-lasting dream. The game is created in the span of 10 months - from January 2021 to October 2021, by a single man with no experience in the field whatsoever.
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 87.50% / 16件 取得:2026年7月28日 05:37
日本語レビュー レビュー不足または未評価 好評率 100.00% / 1件 取得:2026年7月28日 05:37
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月13日 23:55(46日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。