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Isaiah 188

種別:ゲーム 発売日:2023年1月6日 日本語対応未確認
1,500円
Steamレビュー 賛否両論 50.0% 10件

Fight on the ground and in space around 17 different bodies in our solar system with unique lite orbital mechanics. Recruit armies, build fleets, and conquer the solar system as one of three unique factions in this turn based strategy game!

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TWO WAYS TO PLAY
Isaiah 188 has three campaigns, one for each of the factions. (At release into early access, only the UN campaign is available). Play through the most critical battles of the Supremacy War!
The other main mode in Isaiah 188 is Solar Conquest, which starts in 2257 with realistic planetary orbits and positions. Choose a starting scenario and your faction, and conquer the solar system!

Go from the solar system view all the way down to individual battlefields in solar conquest modeGET ORBITAL
Planets orbit the Sun, and relative distances change as the game advances

Build 10 different ship types, from cruisers to supply ships to fleet carriers

Research units and recruit armies in orbit

Send fleets and armies to other worlds; everywhere is connected

Land armies and conquer planets through ground battles, every planet has multiple Control Zones that must be conquered

Build defense and construction stations in orbit

Construct ground defenses that annihilate landing dropships

"What are those new lights in the sky?"
Every world has its own orbital grid

Manage delta-V in an accessible way, no pulling knobs till trajectories look right

Use megaton strikes on nearby enemy fleets (explosions don't work in space, but radiation sure does!)

Bombard planetary defenses before landing troops

Three weapon types: missiles, railguns, and lasers/particle beams

No single health bars here - ships register damage depending on the type of hit: either superficial, critical, or catastrophic damage


"It's not speed that kills - it's the sudden railgun impact at the bottom that gets ya."
Space combat is "fly by" newtonian combat, with relative velocities taken into account, and weapon ranges based on whether the other ships can dodge or intercept at that distance. Distances are measured in light milliseconds, hundreds of miles, and combat will be over in seconds. Your captains and crews do the fighting for you, but you must make key decisions before combat starts.GROUND POUND
Ground combat on traditional hex grids requires cunning when planning maneuvers and attacking.
Nearly twenty different units per faction

Heavy tanks just won't work on Europa; army composition matters

Flanking, terrain, damage types - every choice in battle matters

Units grant customizable bonuses to allies as they level up during combat

Emergent AI and terrain generation ensure combat is always fresh

Unleash powerful orbital strikes during combat (if you have ships upstairs!)

Even the clouds of the gas giants play host to warTHE FACTIONS

(these particular aliens have not had a flag since before humans fell out of Eden)

The Martian Commonwealth, or more accurately, the MCVCM - their military. A laser focus on AI and genetic engineering has given Mars a definite technologic edge over Earth. "It means 'Martial Commonwealth Volume Control Military,' and I unabashedly made the acronym first and decided what it stood for second."

The United Nations Solar Expeditionary Force, or UN-SOLEXFOR. Earth's people are fractured and the planet is sick, but ten thousand years of warrior culture are not so easily ignored. "It doesn't hurt that there are thirteen billion of them either, and the corporate council has a lot of money."

A strange alien presence, calling themselves the "Haptha Garden Song," have appeared out in the farthest reaches past Neptune - their spores flung across the stars, what do they want? Find out when their campaign releases!THE MUSIC
Call me biased, but I think my composer did an absolutely stupendous job. His name is Pietro Frigerio . The soundtrack is awesome, give it a listen and support independent music creators when you get a chance!

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全体レビュー 賛否両論 好評率 50.00% / 10件 取得:2026年7月28日 01:42

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現在プレイヤー数 0人 最終観測:2026年8月14日 22:40(41日経過)
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データ蓄積中 24時間平均

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2件以上で集計 直近7日

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指標 現在値 観測状況
現在プレイヤー数 0人 最終観測:2026年8月14日 22:40(41日経過)
24時間ピーク データ蓄積中 履歴あり・更新待ち・直近7日 0件
Steamフォロワー数 未集計 最終観測:未集計
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基本情報

発売日
2023年1月6日
価格
1,500円
価格区分
有料
開発元
Sector Z Games
販売元
Sector Z Games
対応OS
Windows
コンテンツ種別
ゲーム

対応言語

言語 対応 フル音声
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