GAME DETAIL
로스팅 리포트: 대학 교수 살인사건
Limited time, clear reasoning! A mystery game to find out the truth about the murder of a university professor.
このゲームについて
Steamの詳しい説明を読む
Today, I killed the professor.
Detective Lee Kang-ul, who writes mystery during the day and novels at night. He visited Eugene University with his assistant Yoo Ha-na.
The expert needed for the request personally, however, was found dead outside the school.
A professor brutally murdered by someone with a grudge. There were three college students inside the building where he was murdered.
Collect clues and refute the testimony! The culprit is in here!
The second mini project, "Lost Report 2" presented by Eugene Games, begins now!
Overview ====================
Genre: mystery game.
Playtime: (Based on normal difficulty level) 40 minutes to infinite minute
Method of progress: Evidence and clues are collected within a limited time, and the truth is revealed through subsequent reasoning.
Difficulty in reasoning: (normal level) ★★☆☆☆ (Medium)
(Hard level) ★★★★☆ (High)
The function of the game ====================
The game has a system that collects physical evidence while wandering inside the building, and a system that collects evidence through conversation with witnesses.
Unlike the previous work, there is a pop-up where you can check the clues you have acquired, and there are several collection elements everywhere in the building.
If the previous work provided difficulty through a limited number of questions, you will be able to experience the difficulty through a limited time in this work.
Guidance on the connection with my previous work ====================
The game has an indirect connection with "Lost Report: Death of College Sleep Medicine."
One of the characters in the previous work appears as an omeake, but we prepared it so that you can understand it well even if you don't know the story of the previous work.
About the difficulty level ====================
The game limits the character's movement, evidence collection, and movement range over a limited time.
The time required is adjusted according to each level of difficulty, which is directly related to the relaxation of the game.
In terms of easy difficulty, some clues are lifted in advance and the time required is reduced, making it relatively easy to clear.
Usually, clues are not lifted at the level of difficulty, and the time required slightly increased, leading to urgent play.
In terms of difficulty level, the time required has increased significantly, so the user has to configure the clear route in advance.
スクリーンショット
評価・レビュー
全体レビュー やや好評 好評率 75.00% / 12件 取得:2026年7月27日 22:35
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月15日 08:07(41日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 49人 | 最終観測:2026年9月3日 19:22(22日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
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