GAME DETAIL
Cubes and Knights
You are strong and huge, you have a heavy sword in your hands, and somewhere deep an ancient evil is hidden. The King himself sent you on a difficult campaign: to find the immortal enemy of all people. Find ancient artifacts and work your way through the labyrinths with steel and magic.
このゲームについて
Steamの詳しい説明を読む
You are the best warrior of the King, and you have a task: to find an ancient evil, an immortal necromancer who hides in the depths of the dungeons.
You are good with melee weapons, however, this may not be enough for the success of your mission.
Dungeon labyrinths were built a long time ago.
Many secret passages, lost artifacts, wandering merchants.
All of these can strengthen you!
Magic staves will give you opportunities that exceed any melee weapon.
Elixirs will fill you with fortitude, stamina and health.
Ancient rings will give unusual abilities that you could not even think of.
Make your way through the dungeons, crush their walls and their defenders - to find and challenge the ancient necromancer.
And in the event of your death, well, it's okay: the King will send the next knight on this deadly mission.
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Game features.
- Permanent death: if the knight dies, then the King's task will have to be completed by another. The King has many knights.
- Fighting with swords: the emphasis in the combat system is on melee weapons. In addition to normal attacks, knights can also push opponents away and parry their attacks.
- Items: There are a lot of items hidden in the dungeons that will help you in battles.
- Secret locations: a particularly attentive knight will be able to find secret corridors and halls, sometimes with tangible benefits for himself.
- Merchants: occasionally knights will find peaceful characters, and in secret locations they will be able to purchase amplifying artifacts from them.
The technical side.
- I wrote the engine code in C++, this is a software renderer. This means that the whole picture is being built by the CPU forces.
- I used Code::Blocks, GCC, VisualStudio, Sleepy, Blender, GIMP, Audacity to create code, models, textures and sounds.
- In general, the project is inspired by games from the 90s, that era of early 3D on the PC.
スクリーンショット
評価・レビュー
全体レビュー 非常に好評 好評率 92.77% / 83件 取得:2026年7月27日 19:58
プレイ時間の目安 約2時間 Steamの好評レビュー77件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月15日 14:46(43日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。