GAME DETAIL
Rail Walkers
Rail Walker, noun, a semi autonomous rail-mounted turret attack weapon. Defend against the swarms of intelligent insects threatening your mining infrastructure. Construct rail tracks, strategically move, repair, recharge, reload and upgrade your rail walkers in the battle against these enemy waves.
このゲームについて
Steamの詳しい説明を読む
Back Story
Set in the not so distant future, you have been tasked with protecting a secret government mining operation. Its deep-earth drilling has disturbed previously unknown families of intelligent insects. Threatened by your machinery being too close to their nests, swarms of these insects are fixated on destroying your infrastructure.
Historically, effective control of these swarms has only been possible with the use of Rail Walkers. These semi-autonomous turret based weapons contain sophisticated electronics enabling them to intelligently target and destroy thousands of attack insects.Gameplay
The single objective is to protect your Base and infrastructure from the insects by using Rail Walker technology.
You will start with a single Type 1 Level 1 Rail Walker positioned on a small length of rail-track in the middle of your mining area. This track will need to be extended, allowing your Rail Walker to reach further into other areas of your operation. By using switching tracks your Rail Walker can easily be moved from location to location.
Rail Walkers are controlled manually via the Remote Operations Hub. You will issue commands to the Rail Walker to stop, start, recharge, patrol, reload and so on. You will also operate the rail switching tracks, changing the path your Rail Walker will follow.
The insects attack in waves, with each wave most likely being more difficult than the previous. Defeating these wave attacks will earn you funding to upgrade your Rail Walker or to even purchase more Rail Walkers. Each upgrade brings faster movement, increased battery life, better firepower and so on.
Rail Walkers is somewhat relaxed in that wave attacks don't begin until you initiate them, and only when you're good and ready. This means you have plenty of time to devise your strategy with regard to rail layout, Rail Walker deployment and Rail Walker positioning. Once a wave begins though the atmosphere becomes..er...a little less relaxed...
Construct your rail-tracks thoughtfully and apply strategy and care when deploying your Rail Walkers...good luck with your struggles...
Rail construction with track pieces including straights, curves and switching rails
Remote rail-mounted turret control including commands to move, stop, reverse, patrol, repair, reload, recharge, upgrade and return to Base
8 different Rail Walker types
4 upgradable chassis types for each Rail Walker
4 upgradable motor types for each Rail Walker
40 swarm waves to conquer
10 different insect swarm types and behaviours
8 pieces of infrastructure to strategically protect
Invest funds from "scrap organic matter" into faster more sophisticated Rail Walkers
Central control of all Rail Walker functions via the Remote Operations Hub
Rail path and switching preview to assist with Rail Walker directions
Automatic range and targeting sensors
Automatic collision detection and emergency braking on the rail network
Steam Achievements (37) to track your progress and cleverness
Management and control of your Rail Walkers is performed via the Remote Operations Hub. This hub contains all the commands and detail needed to successfully manage your small army of Rail Walkers includingGeneral Commands
Rail Walker information window
Rail Walker targeting window
Rail Walker POV camera view
Rail Walker command activation
Rail Walker Commands
Move - Rail Walkers won't move on the rails unless commanded to do so
Reverse - There is no real concept of forwards and backwards for a turret on a rail, here Reverse means switch direction rather than go "backwards"
Patrol - The Rail Walker will move as far as it can in one direction on the rail network and then reverse automatically and go the other way, until commanded to stop
Recharge - Keep an eye on battery charge for your Rail Walkers, a flat battery in the middle of a swarm attack is bad news
Reload - Don't run out of ammunition, enough said
Disarm - Perhaps useful for various different attack strategies
Repair - Damage to a Rail Walker will need to be repaired, repairs take time, plan ahead
Upgrade - Earning funds through the sale of organic matter (the insect leftovers sought after by the science community), Rail Walkers can be improved with ammunition, cycle time, reload time, damage protection, movement speed, battery time and capacity
Return to Base - All actions must be performed back at Base
Stop - Well, it stops the Rail Walker, immediately
Command Log - Monitor the system logs of each Rail Walker, keep an eye out for low battery warnings, low ammunition count and so on
Rail Commands
Switch activation (up to 30 switches)
Switching HUD
Rail route preview display
Please join us in our journey this year to deliver and enhance what we hope will be a unique (and most importantly, fun) experience within the genre. We're truly focused on making Rail Walkers the best it can be.
Feedback, suggestion, comments, rants (surely not) and raves are all welcome. Please reach out to us, we're super friendly.
Best wishes to all from the teeny-tiny team here in Australia...
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 0.00% / 2件 取得:2026年7月27日 06:41
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月15日 19:23(45日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。