GAME DETAIL
Kingdom Square
A tile-based minimalist city-building and automation game set in the middle ages.
このゲームについて
Steamの詳しい説明を読む
WELCOME TO KINGDOM SQUARE!
Kingdom Square is tile-based minimalist city-building and automation game set in the middle ages.
Inspired by games like Anno, Factorio, and Stronghold Crusader
GAMEPLAY
The Kingdom needs people to grow. These people have needs too. Basically, the mechanics of the game are about growing the kingdom and meeting the necessary needs with it.
For example, fish should be consumed as food. Employees are needed to operate the Fisherman building, which provides this. Just like the automation buildings in Factorio need energy and this is provided by coal consumption, in this game, the buildings need employees, and these employees also need food, etc.
consumption must be ensuredNEEDS
The people's shelter in the kingdom and the structure of the building Let's look at the House building. There are two kinds of needs as resources and buildings.
Keeping the resource requirement constantly Needs such as Fish, Cheese. These needs change their boundaries. For example, in a kingdom with 50+ population, there is a need for Bread.
Buildings solve these needs according to their own spheres of influence.PRODUCTION
Resource production is limited and infinitely diversified. Limited resources such as trees are found in a certain number on a tile. These resources are collected manually by tapping on the tile, or automatically by the building that collects the relevant resource.
Cheese and Dairy Farm are examples of those who produce unlimited resources. This building first produces Cheese and then carries the source it produces.
PRODUCTION CHAIN
Some resources are used as raw materials. For example, Bread production is provided by the Bakery building. Flour is required to produce bread. This is provided by Mill. Wheat is required to produce Flour, which is provided by Farm.
Production can be achieved by arranging these buildings correctly. If the distance between buildings increases, production slows down. In addition, the production rate varies according to the number of workers inside the buildings.RESEARCH & TECH TREE
Research and Tech Tree mechanics were heavily influenced by Factorio. First of all, an item from the Tech Tree should be selected for the research. The research task is done by the Academy building. You can think of it like the Lab building in Factorio. The source for research is books.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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