GAME DETAIL
Soul Shard
Soul Shard is a 3D platformer, 2-player local coop game set in a Victorian London Steampunk factory. Nimue and her sidekick Ambrose, a cyborg bear, are on a mission to destroy the factory so that it can no longer produce cyborg laborers that the owner has been using to replace the working class.
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Steamの詳しい説明を読む
Soul Shard is a 3D platformer, 2-player local coop game set in a Victorian London Steampunk factory. Young Nimue, a 12-year old child inventor, and her sidekick Ambrose, a cyborg bear of her invention, are on a mission to destroy the factory so that it can no longer produce cyborg laborers that the owner has been using to replace the working class. The game uses an "artifact" placement mechanic that creates dynamically generated platforms which vary in shape and size depending on the use of one to three artifacts. The artifact placement, and therefore platforms, are generated by Ambrose while Nimue has the ability to change their nature. They use these platforms to progress through the factory by solving puzzles and facilitating Nimue's avoidance of the cyborg enemies. They will complete their mission successfully by destroying "The Assembler" in the final puzzle challenge.
The four types of platforms include:
Static - Defies gravity and remains in a fixed position in mid-air
Bounce - Allows characters to bound on it, and allows Nimue's momentum to create a more significant bounce
Gravity - Is affected by physics, including gravity, but can also be used as a lever
Ghost - Temporarily renders Nimue invisible to the enemy cyborgs
We appreciate any and all feedback including the metrics provided by Steam, but please be aware that this is a game with intentionally limited scope, intended to highlight the talents of the team and to support their portfolios. Gameplay is short, but we hope to present a finely polished product in the final outcome.
We welcome you and thank you for taking the time to look at our game.
Regards,
19 Souls on Board
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ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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