GAME DETAIL
Code Rivals: Robot Programming Battle
If your're into logic, problem-solving and building complex systems, then this is a game for you. All the fun of creating systems, using a visual node language, without worring about written syntax of text based programming. Learn real programming skills much faster in a explosions packed battle.
このゲームについて
Steamの詳しい説明を読む
I will just leave my favorite review of the game here:
"Nowadays, with one big release coming after the other, and critically acclaimed titles regularly going on deep sales, the biggest issue becomes your incredibly limited available time. In order to make that time worth investing, games need to stand out in one way or another, whether it's the highly cinematic experience offered, the deeply emotional storytelling, or the well thought out gameplay mechanics. You need to leave feeling that you've gotten something out of them. But truth is, the overabundance of newly released games aiming to immerse you in in their worlds can only result in an increasing difficulty for them to offer something new on the table. Code Rivals took the bold leap and chose to offer a real word practical experience first and foremost instead.
In this game, you'll be learning the basics of programming, by setting chains of commands for your robot in order to defeat enemies in various combat scenarios, with varied levels of difficulty. The programming used is similar to Lego Mindstorm's aprroach, if you have any familiarity with it. It's super fun watching a chain of commands you've been thinking through working out in the end, frustrating when it breaks for some reason, and even more rewarding when you find the issue and fix it. It's a game that makes learning fun by actively rewarding you during gameplay and serves as a neat introduction of the mindset you need to approach while programming by guiding you through it.
Code Rivals is a very interesting case of a game. It doesn't have the flashier visuals, or the fame of AAA games, or some other indies, so it's not hard for it to go under your radar at first glance. But truth is, it doesn't need to, since it sets a league of it's own, one the developer aimed for from the start. If it's concept sounds interesting, or if you're looking for a truly fresh experience, or even to learn something new, i'd suggest trying it out."
pantsour, 263 products in his account, 7 hours played
Instead of focusing on a specific programming language and its syntax, Code Rivals uses a very intuitive visual programming language that will make you focus on learning real programming skils that you will use anywhere, like building loops, functions, using variables and dealing with real problems in robot programming. Code Rivals focus on fast learning and fun.
Instead of using a visual programming language that mimics the way text-based languages stack code, line under line (like Scratch, HRM and many games that i love), Code Rivals uses a more intuitive flow-chart visual coding, that is becoming the standart in very advanced environments like Unreal Engine, Blender and many others, that has many advantages in code visualization and interpretation for beginners.
And on top of that, the more ambitious aim here is to create "real world" environments using realistic visual style for the robots to apply the code you created. There are many programming games that we know and love, but almost everyone of them deals with abstract images, abstract values and problems created specifically for the game. Code Rivals aims to bring together the world of robot automation and combat vehicles, with a physics based combat simulation.
The game currently has:
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 83.87% / 31件 取得:2026年7月26日 17:57
日本語レビュー レビュー不足または未評価 好評率 0.00% / 1件 取得:2026年7月26日 17:57
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月15日 13:29(41日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
注目ポイント
更新あり 直近14日以内にSteamストア更新
価格変更 直近14日以内にSteam価格情報の変更
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。