GAME DETAIL
Masterstone
Roguelite action RPG with procedural levels and story. Random skills and loot force improvised builds, making every playthrough unique. Every enemy is a potential danger, resources are scarce, and death is punishing.
このゲームについて
Steamの詳しい説明を読む
Masterstone is an old-school action RPG with roguelite elements, built around challenge and replayability. Every run is unique. Levels, enemies, loot, abilities, and even parts of the story are procedurally generated, so no two playthroughs are ever the same. Runs are focused and self-contained, typically lasting a few hours and often ending in death.
Randomly dropped skills and loot force improvised builds, keeping each run fresh. Combat is deliberate and dangerous. Every enemy is a threat, resources are limited, and death is punishing and can be game-ending. Long-term progression unlocks new classes, giving you new ways to tackle future runs. Play solo or team up with friends in multiplayer co-op.
Features
Procedurally Generated Worlds and Story
Levels, enemy encounters, and even parts of the story change with each playthrough, keeping exploration unpredictable.
Improvised Character Development
Character abilities are discovered during play, forcing you to adapt new builds for every run.
Deliberate, Old-School Combat
Combat is methodical and dangerous. Every enemy can be lethal, and careless play is punished.
Over 100 Abilities to Discover
A wide variety of abilities encourages experimentation and creates countless possible builds. Each run gives new opportunities to combine skills and items in creative ways.
Massive Loot and Item Variety
Items come with a wide range of modifiers, creating synergies and unexpected combinations that make each run feel different.
Semi-Hardcore
Death has real consequences, crippling your character and is ultimately game-ending if repeated.
Persistent Progression
Unlock new classes by discovering their abilities, giving you a headstart with a specific skillset at the beginning of each run.
Multiplayer Co-op
Team up with friends to tackle challenges together. Difficulty scales naturally with the number of players, keeping the experience tense and rewarding.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
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