GAME DETAIL
Kings and Catapults
The Fantasy Board-game Engine that powers Kings&Catapults Free Cyvasse.
このゲームについて
Steamの詳しい説明を読む
A 2 player turn-based strategy game with hack n slash element in a fantasy setting.
Players secretly set up their pieces and terrain tiles on their half of the 8x8 battleboard and once both players are ready play commences. Pieces move and attack in a fashion similar to Chess, white moves first then black while other pieces impede your movement. Pieces capture other pieces by moving to occupy the enemy square and removing the enemy piece. Capturing is always the end of your turn. Whoever captures the opposing King first wins however there is no check as in Chess.
Tiles
Mountains x 4 (red)
This tile is impassable to all units except Dragons. Only Crossbowman may attack Dragons that are on mountain tiles. Players may not have more than two contiguous mountains. To prevent mountains from being built into impassable walls.
Water x 2 (blue)
Water stops a unit’s movement once they enter it. (That unit can not be moved next turn and must wait until that turn is passed before it moves again.optional) Trebuchets, Catapults, Crossbowman can not attack while they are in this tile.
Forest x 6 (green)
A forest tile diminishes a unit’s maximum range by one upon entering it. Catapult shot cannot penetrate forest tiles.
Fortress x 1
The King begins the game in the Fortress but once the Fortress is attacked and “ruined” the King is free to move.
Pieces
Rank Piece Move Special .
I Rabble 1 One block ranged ability that "ruins" home fortress.
II Spearmen 1 *Blocks Cavalry.
III Crossbowman 1 Ranged attack one block radius.
IV Light Horse 3 Cavalry
V Heavy Horse 2 Cavalry
VI Elephant 1 Cavalry
VII Catapult 1 Two square range line-of-sight.
VIII Trebuchet 1 Three square range in the direction it was last moving.
IX Dragon 4 *Blocked by Forest, Fortress, and Trebuchet.
X King 2 Can capture or be captured by any piece but suffers
no terrain penalties.
Ranged units can capture normally by occupying enemy square or using their ranged ability. *Blocked units can’t capture indicated pieces.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 100.00% / 2件 取得:2026年7月26日 11:52
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月16日 05:36(43日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。