GAME DETAIL
Veridian Expanse
Explore the depths as you drill, craft, and fight to escape from a mysterious asteroid deep in the Veridian Expanse!
このゲームについて
Steamの詳しい説明を読む
Lost in the Veridian Expanse
The homeworld contracted your company for its first terraforming project, but something has gone terribly wrong... Instead of waking on a fresh new world, you find yourself stranded inside an asteroid, and the arrogant AI that your team was supposed to babysit has decided it's the boss now. Worse still, the surveys said this part of space was supposed to be lifeless... Imagine your surprise to find that your new home is infested with bio-mechanical monstrosities - hungry ones!
Set Lasers to Fun!
Drill, craft, and blast your way through winding caverns. Upgrade your utility pod with plasma cannons, missiles, and laser drills. Build an army of tireless drones to do your bidding. You are going to need every advantage to venture deep into the asteroid's secrets if you want to repair the ship and make your escape. Discover the genesis of this place, or become its lunch.
Terraforming may be the homeworld's last chance for salvation, but sending their best was too expensive. Instead, they stranded you in... the Veridian Expanse.
The Drift Engine
Veridian Expanse is incredibly lightweight; the system requirements are lower than the page you’re reading this on! Written from scratch in C, it runs efficiently for hours, even on a battery powered potato of a computer. The source code is included with the game under the GPL license, so players and tinkerers alike can build it for all kinds of devices. Free from the constraints of existing engines, it's all-in on fully deformable terrain and a lightfield model where everything can emit light, glow, and cast shadows. All while still running smoothly on that trusty potato.
Inspired by game other exploration/crafting like Terraria and Subnautica, though I wanted Veridian Expanse to stand out with it's freely deformable terrain and twin stick combat.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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