GAME DETAIL
NSG
NSG tells a story about Hugo, on his last year as a high school student, while he confronts the great dilemma of choosing a career. He dreams about making a movie and needs to decide between his dream and financial stability.
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NSG tells a story about Hugo, on his last year as a high school student, while he confronts the great dilemma of choosing a career. He dreams about making a movie and needs to decide between his dream and financial stability. During the game, Hugo will try to distribute his time over studies, fun, friends, and learning how to make his own movie step-by-step, from writing the script to acquiring the resources and patronage to finance it.
What's in the game:
Two Languages - English and Portuguese;
Over 45 thousand words;
Charming Characters - each with their traits and personalities;
Completely made using Ren'Py Visual Novel Engine;
Nine possible endings;
A captivating story about love, friendship, and tough decisions.
About the project:
NSG's development was only possible through the combined forces of an odd team composed of youngsters full of determination and ambition and their efforts to overcome any hurdles that appear to them. It was also made with support from the Prefecture of Natal, through a selective process to distribute resources from the Aldir Blanc Law made by the Federal Government. Without their joint forces, this dream wouldn't become a reality.
About the Studio Kraken:
Idealized by a group of friends while they participated at the Global Game Jam 2016, Studio Kraken is a small game development studio located in Natal, RN, Brazil. They focus on developing Narrative Games. By creating games using point-and-click mechanics, visual novel styles, etc, the Studio Kraken has the objective of encouraging reading habits and stimulating the imagination through ludic, captivating, and entertaining experiences.
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 93.33% / 30件 取得:2026年7月26日 08:11
ATTENTION
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データ蓄積中 24時間平均選択した期間に観測データはありません。
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| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月16日 17:25(43日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
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