GAME DETAIL
Monster X Hero
This is a tower defense game combined with flagship elements. In this game, you need to use the monster cards in your hand to repel the surging greedy adventurers and protect the dungeon's treasure. You need to use each card wisely, otherwise... you will be overwhelmed by endless monsters~
このゲームについて
Steamの詳しい説明を読む
This is a tower defense game combined with battle flag elements. Players need to wisely use the cards refreshed in the shop to repel the surging waves of greedy adventurers.
In the game, you need to upgrade the shop to obtain better resources. The shop currently has 6 levels, and the refresh rates of different items change with each level. Sometimes, rushing upgrades may not lead to the optimal outcome.
Cards are divided into six qualities: Common (White), Rare (Green), Exceptional (Blue), Epic (Purple), Legendary (Orange), and Mythic (Red). The effects vary greatly between different qualities.
Minion cards belong to different kinds or multiple kinds. The benefits of certain specific minions might be limited to particular kinds, so this is something to keep in mind. In the current test version, the main kinds are: Skeletons and Goblins (a small amount, under development). Apart from some dual-kinds minions, other kinds have not yet been added. Future update plans include: Undead, Slimes, Orcs, Demons, Beasts, Mechs, Murlocs, and Dragons.
Card trigger effects fall into the following 6 categories:
1. **Battlecry:** Triggers when a minion is played or upgraded in star level.
2. **Deathrattle:** Triggers when a minion dies.
3. **Trigger:** Triggers when the described condition is met.
4. **Effect:** The minion continuously provides a described effect.
5. **Aura:** Continuously provides a described effect to other minions that meet the conditions.
6. **Condition:** This minion gains the described effect when the specified condition is met.
The enemy part currently includes:
1. **Archer:** Ranged, skill is Ricochet/Scatter Shot.
2. **Elite Archer:** Ranged, skill is Piercing Shot.
3. **Armored Knight:** Melee, skill is Damage Reduction Shield.
4. **Elite Armored Knight:** Melee, skill is Damage Immunity Shield.
5. **Necromancer:** Ranged, skill is summoning Armored Knights.
6. **Elite Necromancer:** Ranged, skill is summoning Elite Armored Knights.
7. **Heavy Standard Bearer:** Ranged, skill is restoring health to other allied units.
The current game mode is Endless Mode, where the game never stops until the player is defeated.
The development plan for the official version includes the following:
1. More minion kinds.
2. More diverse enemies.
3. Addition of 6-10 types of bosses.
4. Incorporation of Roguelike elements.
5. More maps and corresponding race restrictions for each map.
6. Original music.
7. An improved visual system.
Game discussion QQ group: 171849189
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。