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GAME DETAIL

Insurgency

種別:ゲーム 発売日:2014年1月22日 日本語対応未確認
1,520円
Steamレビュー 非常に好評 91.7% 124,692件

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.

このゲームについて

Steamの詳しい説明を読む

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.Features

Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.

16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.

7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.

5 cooperative game modes where you and your friends team up to complete mission-based objectives.

Free content updates that include weapons, game modes, maps, and new features.

Offline practice mode, playing with bots on all game modes.

Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.

Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.

Overhead map detailing objective and teammate locations.

Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.

Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.

Highly immersive particle FX and audio to intensify the game experience.

Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.

Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.

Dedicated Server Support for PC and Linux.
Multiplayer Game Modes:

Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.Cooperative Game Modes

Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.

Conquer --- Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.

STEAM USER TAGS

ユーザータグ

評価・レビュー

全体レビュー 非常に好評 好評率 91.69% / 124,692件 取得:2026年7月9日 06:23

日本語レビュー 非常に好評 好評率 91.97% / 274件 取得:2026年7月9日 06:23

プレイ時間の目安 約19.9時間 Steamの好評レビュー100件から推定 信頼度:高

ATTENTION

注目度メトリクス

現在プレイヤー数 198人 最終観測:2026年9月25日 02:31(4時間前)
Steamフォロワー数 未集計 最終観測:未集計

プレイヤー推移

136人 24時間平均
218109009/18 12:25 115人09/18 18:29 88人09/19 00:31 189人09/19 06:41 150人09/19 12:45 129人09/19 18:46 136人09/20 00:51 215人09/20 06:54 214人09/20 12:58 129人09/20 19:03 146人09/21 01:07 218人09/21 07:10 174人09/21 13:16 93人09/21 19:22 94人09/22 01:26 195人09/22 07:31 112人09/22 13:36 88人09/22 19:44 98人09/23 01:49 184人09/23 07:53 112人09/23 14:02 83人09/23 20:09 106人09/24 02:13 181人09/24 08:17 121人09/24 14:22 98人09/24 20:27 127人09/25 02:31 198人09/18 12:2509/21 19:2209/25 02:31最新 09/25 02:31 198人
最小 83最大 218最新 198期間 09/18 12:25 - 09/25 02:31
数値一覧
観測日時値
09/18 12:25115人
09/18 18:2988人
09/19 00:31189人
09/19 06:41150人
09/19 12:45129人
09/19 18:46136人
09/20 00:51215人
09/20 06:54214人
09/20 12:58129人
09/20 19:03146人
09/21 01:07218人
09/21 07:10174人
09/21 13:1693人
09/21 19:2294人
09/22 01:26195人
09/22 07:31112人
09/22 13:3688人
09/22 19:4498人
09/23 01:49184人
09/23 07:53112人
09/23 14:0283人
09/23 20:09106人
09/24 02:13181人
09/24 08:17121人
09/24 14:2298人
09/24 20:27127人
09/25 02:31198人

Steamフォロワー推移

2件以上で集計 直近7日

選択した期間に観測データはありません。

プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。

発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。

指標 現在値 観測状況
現在プレイヤー数 198人 最終観測:2026年9月25日 02:31(4時間前)
24時間ピーク 198人 推移集計中・直近7日 27件
Steamフォロワー数 未集計 最終観測:未集計
7日フォロワー増加 2件以上で集計 未集計・直近7日 0件

PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。

ジャンル・機能

機能カテゴリ

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ゲームライフログ

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基本情報

発売日
2014年1月22日
価格
1,520円
価格区分
有料
開発元
New World Interactive
販売元
New World Interactive
対応OS
Windows / Mac / Linux
コンテンツ種別
ゲーム

対応言語

言語 対応 フル音声
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言語 対応 フル音声
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Steamの保存済み情報から 12言語を確認できます。

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