GAME DETAIL
GT:VR
GT:VR is a social VR platform with a focus on it's creators and it's community! Explore user-created worlds with friends or meet new ones! Build your own worlds & avatars with our friendly Unity SDK and get involved with GT:VR's future!
このゲームについて
Steamの詳しい説明を読む
GT:VR is a social VR platform with a focus on community and creators!
Explore user-created worlds with friends or meet new ones!
Build your own worlds & avatars with our friendly Unity SDK and get involved with GT:VR's future!
For the Creators:
A platform doesn't just provide a place for user-created content, it relies on it.
Thus one of the main goals of GT:VR is to be a place where content creators are valued!
Uploaded content can have URL's attached so fans of your work can easily find and support you.
Uploaded avatars have multiple "credit" slots so everyone involved in it's creation can be properly credited.
"Remote Upload Keys" allow you to create and upload Worlds & Avatars on another user's behalf, simplifying the process of commissions.
In addition, GT:VR is constantly updated and works directly with content creators to add requested features & ideas!
For the Community:
A platform is nothing without it's community!
Another goal of GT:VR is to be community focused.
The community will be involved in development, with their feedback and ideas shaping the future of the platform.
We also aim to be an inclusive comfortable space for all, with plans for "opt-out" tags to hide content that's not suitable for you.
There will be opt-out tags for things like motion sickness, epilepsy triggers, claustrophobic spaces etc.
Create:
Our Unity SDK is designed to be as simple as possible without compromising on features!
Avatars can be set up in a single click, and hand-gestures actions can be added with a friendly UI.
Using Index controllers, up to 32 hand-gesture actions are possible per-hand.
Worlds can be as simple or as complex as you'd like!
Make use of the included prefabs to add mirrors, media players and music to your worlds.
Worlds can also be scripted using full C# code, allowing for complex game worlds without the limitations of a proprietary programming language.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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