GAME DETAIL
AI Kills All Humans
AI Kills All Humans is a Tactical RTS game in which you play as an AI sending robots to kill all humans. You however don't have direct control of your robots, but robots independently decide how to execute your commands, like a general telling troops to attack, but troops themselves decide how.
このゲームについて
Steamの詳しい説明を読む
AI KILLS ALL HUMANS is a Tactical RTS game with some dark humor in which you play as an AI which accidentally had in its code one 0 changed to 1 and is therefore sending robots to kill all humans.
You however don't have direct control of your robots, but robots independently decide how to execute your commands, like a general telling troops to attack, but troops themselves decide how to exactly do it.
Send Robots
Tell them to:
Attack Buildings
Destroy Weapons
Kill Humans
And there's a catch!
You don't have direct control of your Robots, but Robots will independently decide themselves how to execute your commands.
In 30 - 100 seconds to use in each location, kill enough humans and dont let too many of them to escape, and you can move on to the next mission.
And if you cant
Use your kills to Upgrade your robots
Replay previous missions with your upgraded robots for even more kills, or play more difficult versions of previous levels to earn bonus kills.
And generally speaking, just..
Kill All Humans!
FEATURES
8 Missions with 3 alternative versions, and 3 Bonus missions, totaling 27 different missions.
Tight-packed Real-Time strategy action with only 30-100 seconds to complete each level.
Robots make independent decisions on how to follow your commands, making you like a general sending troops to fight, but troops themselves decide how to precisely execute the command.
A game short by purpose, completable in just one evening after work. Like movie time, but game time instead.
Upgrade Robots
Replayable Missions
OpenAI has been used to select mission targets and reasons to attack them.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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