GAME DETAIL
Dragon's Treasure
Dragon's Treasure is a Roguelike action game, thousands of characters in a variety of weapons to choose from, free collocation with lighter, combination relic system affect , independent equipment upgrades and synthesis, the dice game events system randomly generated as a result,
このゲームについて
Steamの詳しい説明を読む
Dragon's Treasure is a Roguelike action game. It mainly uses the game mechanism of single person running, group climbing and tower climbing, and generates different event results with 20 dice to have multiple effects on the character. The game's fighting method is to constantly defeat the boss to obtain the corresponding transformation ability. Then, it continues to pass through the dungeons by combining relics and different transformation abilities. There are 15 kinds of transformation weapons and 7 kinds of conventional weapons in the game, At present, the game has thousands of appearance combinations and appearance styles, 55 kinds of relics change the role's fighting ability, and 25 kinds of events are divided into success, failure, great success, great failure and other results.
1、 Game map mechanism - single team running+tower climbing
The non combat regular running team climbing mode of the game is driven by a 20 sided dice system similar to a board game. The results of 20 sided dice are success, failure, great success and great failure.
2、 Game fighting method - constantly defeat powerful enemies to obtain rare relics, and combine multiple relics effects to build your own fighting mode. For example, such as focused anti missile fighting mode with anti relics, anti injury fighting mode with defense, sub bullet time fighting mode with extreme dodge, and rampage fighting mode with basic attack critical acceleration.
The following example is the violent fighting mode
The following example is the missile anti relics fighting mode
3、 Game transformation playing method - by defeating a powerful special enemy, you can obtain the enemy's exclusive weapons. After use, you can change the character's fighting mode and become a powerful enemy you can defeat. For example, there are only 7 types of melee weapons for conventional weapons, but there are 15 types of transformation weapons, including long-range weapons such as bows and arrows, mage's staff, ninja's suffering and ninja knives.
Mage transformation
Ninja transformation
Archer transformation
The assassin transforms
4、 Customized equipment and appearance system - The game has a variety of equipment and appearance that can customize the appearance of the character. Each game gives you a different experience. The fore-and-aft swing and feel of each weapon are very different. Even similar weapons, such as sledgehammers, have a slightly different feel.
5、 Death inheritance system - The game retains the consistent tradition of Ruguelike games. After a character dies, all the information of the character will be reset. However, the inheritance system can be unlocked with the remaining gold coins after death. Such inheritance can be permanently retained, and the entire game will take effect after being archived.
スクリーンショット
評価・レビュー
全体レビュー 賛否両論 好評率 63.33% / 30件 取得:2026年7月25日 20:41
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月16日 05:42(40日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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