GAME DETAIL
SpellTanks
Spelltanks is an Action Roguelike where you play as a tank and have complete control over your gun. You can customize it with spells you find inside the dungeons and spells you salvage from enemies. Create your own custom combinations and try to clear the dungeon.
このゲームについて
Steamの詳しい説明を読む
Spelltanks is an Action Roguelite where you play as a tank and have complete control over your gun. The main mechanic that we focus on is the gun customization. We want to have as much fun with crazy spell and projectile combinations.
Projectiles
A lot of projectiles in Spelltanks have unique characteristics like homing, oscillating horizontally, curving, BLACKHOLE and much more. These characteristics synergize well with some spells, and some are specifically made to synergize well with some spells. But we put close to no limitations on all the projectiles, so we encourage trying to create custom synergies we didn’t even think about.
Spells
Spells put modifiers on the projectiles. These spells range from simple stat changes to completely crazy behaviors. You can get specific spells from specific enemies as drops, and you can also get random spells from completing summon circles (a summon circles is a beacon that attracts enemies).
Mana & Health
Spells and projectiles both cost mana, each spell has its own mana multipliers/additions. Some spells can also reduce mana costs. Mana constantly regenerates but when you use all your mana you get a mana explosion which causes a small delay before mana can regenerate again, and another delay before you can use mana again.
Your health has two values, current health, and scratch health. Every time you get hit your current health goes down the full amount, but your scratch health only goes down for half of the hit. Every enemy drops health orbs on death. These orbs regenerate your current health towards scratch health. But when you have the same amount of current health as scratch health the health orbs will be half as effective, but they can still heal you to your full health.
Enemies
The enemies are the same as the player. They have a projectile and a few spells. These enemies are presets based on the dungeon that you are currently in, and they can be identified by their color. Each color tank has their own preset and behavior, and they can only drop the spells that they have. This results in the possibility to search for specific spells and round out your gun.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。