GAME DETAIL
Rogue Jungle
Fight your way through a procedurally generated jungle, merge powerful weapon cards into crazy builds and defeat enemy hordes and epic bosses. Open Booster Packs to unlock new Characters, Weapons and Items.
このゲームについて
Steamの詳しい説明を読む
Merge Weapon Cards and Create Crazy Builds!
Fight your way through a procedurally generated jungle and collect powerful weapon cards. Merge weapon cards to discover dozens of unique weapon fusions and create an overpowered build every run! Merging a weapon with the Ghost, brings it back to life for example: Bow + Ghost = Bow Skeleton Army
Every Run ends in total CHAOS!
Discover 64 unique weapon cards, from piercing trees and ghostly companions to fireballs, ice shards and many more. Experiment with endless combinations and craft your own insane synergies!
Defeat mighty Bosses!
Each run lasts around 15–20 minutes and ends with an epic boss battle. Learn deadly attack patterns, dodge through the bullet hell, and hope that your build is strong enough to survive!
Open Booster Packs to unlock new Cards, Characters & Items!
Collect gold during your runs and spend it on booster packs back in the home menu. Unlock new weapon cards, playable characters, and powerful items that expand your options for future runs.
A few words from the Developer:
Hey! I'm Mateo, the 24-year-old solo developer behind Rogue Jungle.
I've always loved Roguelites like The Binding of Isaac, Enter the Gungeon, or Vampire Survivors, and Rogue Jungle is my attempt at creating a game that captures the same feeling of discovering crazy synergies and becoming ridiculously overpowered.
Developing this game has been an incredible challenge. From balancing dozens of weapon combinations to creating a procedural dungeon generation system and designing meaningful synergies between cards, characters, and items, every part has been a passion project!
It's my first roguelite, so it won't be perfect - but I truly hope you'll enjoy playing Rogue Jungle as much as I enjoyed creating it. Thank you!
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
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