GAME DETAIL
Fly With The Yellow Crane
Soaring in the daytime, where are you going? This game will give a possibility. The night is long, and the road is full of branches. Good and evil are difficult to balance. Beauty is disaster or blessing? Regrets long live in the world. I can only imagine the utopia in the fairyland.
このゲームについて
Steamの詳しい説明を読む
Fly With The Yellow Crane is an independent game with a theme of cultivating immortals, a high degree of freedom, an unique plot, and an attribute development type. The main features are as follows:1. Plot:
Solved the ultimate torture of cultivating immortals: where did you go after Flying into the heaven?
Nonlinear narrative. There are several main-line tasks and multiple side-line tasks. The narratives of the tasks are relatively independent, and the writing strives for simplicity.
Unique plot. Say goodbye to boring plots such as slaying demons and helping others. To be a gentleman or to be a villain? To value righteousness or to value fame and fortune? To eliminate the strong and support the weak or to be self-reliant? All up to you.
2. Gameplay:
Semi-real-time, chess-like combat mode. Unlike traditional war chess model, in the battlefield, actions such as moving and casting spells will not suspend the timing and actions of others, greatly speeding up the game process.
A variety of genres, each with its own characteristics. Metal, wood, water, fire, soil, harmony and no attribute. Metal: Ignore the mana shield; Wood: poison + debuff; Water: high magic defense + recovery; Fire: high burst + high singing sequence; Earth: high physical defense + high movement sequence + hitback; Harmony: Almighty .
Multiple initial character data can be selected, and more powerful data can be unlocked with achievements.
Lifespan: It can be improved with the rank. Training, fighting and flying all take time. Time must be allocated reasonably to pass the game.
The year and month of passing game will be kept as a record (locally). The time can be bragged about.
Other gameplay methods can be explored in the game.
You can't have your cake and eat it too. This game has no value orientation. If you choose the option that is widely praised in the secular sense, it may increase the difficulty of the game, and you may not be able to pass the game in the extremely difficult mode. But if you killing too much, it will greatly increase the difficulty of game!
As an independent game, we regret that we cannot present a visual feast. But our gameplay and plot will bring you a unique experience.
QQ group:704550905. Bugs can be reported in the group.
スクリーンショット
評価・レビュー
全体レビュー レビュー不足または未評価 好評率 62.50% / 8件 取得:2026年7月24日 10:46
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月19日 02:39(40日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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