GAME DETAIL
THEORY
"Theory" is an intense first-person shooter (FPS) game set in a post-apocalyptic world overrun by hordes of ravenous zombies. Players find themselves in a vast, desolate landscape. As a survivor, you'll navigate through various environments.
このゲームについて
Steamの詳しい説明を読む
"Theory" is an intense first-person shooter (FPS) game set in a post-apocalyptic world overrun by hordes of ravenous zombies. Players find themselves in a vast, desolate landscape
As a survivor, you'll navigate through mountains, decaying cities, and treacherous rural landscapes, all while facing constant threats from zombies. Your arsenal includes an array of a handgun, and rifle and shotgun weapons, all of which are essential for fending off the undead and ensuring your own survival.
This game was developed as a final project by a team of three people. There are various mechanics such as:
Shooter
Car driving
Books
Hand Lamp (F key)
Interact
Storytelling with objects
Elif and Ali escaped from city life and settled on a farm. After spending many years on the farm, Elif puts her thoughts on paper and publishes a book. In his teachings spread from hand to hand, he states that a civilized and prosperous life is possible, away from mechanized modernism. "Every effort and breakthrough in human history is for happiness. A person who is not happy cannot contribute to life." The theory spread among the people and people began to get used to the idea of leaving monotony and living a comfortable life. City administrators are against this situation and declare Elif persona non grata.
Meanwhile, Elif gives birth to Vefa. After a while, Vefa gets sick and Ali takes Vefa and goes to the hospital. Even though a few days have passed, Ali and Vefa still haven't arrived. Thereupon, Elif decided to hit the road and jumped into her car with her hunting weapons.
Various difficulties and adventures await Elif in this quest. Will these difficulties bring Elif back to her family?
スクリーンショット
評価・レビュー
全体レビュー 賛否両論 好評率 40.00% / 25件 取得:2026年7月24日 09:45
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 1人 | 最終観測:2026年8月16日 23:44(41日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。