GAME DETAIL
Simply Moose
Reflex-based puzzle game based on Boulder Dash principles, but with its own unique style.
このゲームについて
Steamの詳しい説明を読む
Reflex-based puzzle game based on Boulder Dash principles, but with its own unique style. This time you control Moose in a forest environment, and your task is to collect cones. Each stage contains a certain number of cones that have to be collected to open the teleport to the next stage.
But, of course, it isn't always that simple. You'll have to confront falling balks, exploding puffballs, as well as company that doesn't quite get along with Moose. There are, however, some items that facilitate the task. Some obstacles can be used to your advantage!
During gameplay you'll be accompanied by stylish chip-tune music (4 different tracks) made by Piotr Leśnikowski .
The game contains 2 legacy packs of 38 and 50 stages respectively, tutorial pack explaining game mechanics and 3rd new stage pack with 45 stages containing all new items. Some require complex logical thinking, some - good reflexes and awareness, and some - both. In addition to that, an editor is included, allowing creation and sharing of your own packs.
The game was originally released in 2002. From that time the game community arose which created more than 100 custom stage packs. Currently they are active on Discord channel (Polish but we can speak english too).
New features in comparison to version 2:
3rd stage pack with 45 stages containing new in-game objects: pike, pufferfish, frog, fern flower and antlers (werebeaver related), stone, bush, fog, tough puffball, wall and wood with grass, switches and doors which are opened by them.
Tutorial stage pack explaining all game mechanics.
In-game subtitles.
New game mode - Practice, where one can master selected stage and beat records.
English and german translations.
New stage pack editor with ability to publish own stage packs.
Online legacy stagepacks available to download.
Game achievements.
スクリーンショット
評価・レビュー
全体レビュー 好評 好評率 100.00% / 19件 取得:2026年7月24日 08:02
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 3人 | 最終観測:2026年8月17日 04:46(40日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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