GAME DETAIL
PlanetSmith
A sandbox survival RPG set on fully spherical hex worlds. Crash-land on an uncharted planet, craft and build to survive, uncover what infected the solar system, then build a ship and fly seamlessly to other planets. No loading screens. No edges.
このゲームについて
Steamの詳しい説明を読む
Disaster strikes a remote research base on a distant moon. Your escape pod malfunctions and slams into an uncharted, Earth-like planet. You wake with nothing but wreckage, your instincts, and a whole world to tame.
Survive. Build. Escape. But escape is only the beginning. The creatures hunting you are connected to the catastrophe that stranded you here, and whatever caused it has spread across the solar system. Build a ship, launch into space, and find out why no one ever came to rescue you.
Fully spherical worlds. Walk in one direction long enough and you will come home again.
Seamless space travel. Fly from planet to planet with no loading screens.
Survive and progress. Crafting, farming, dungeons, and boss fights on the road to building your ship.
Create without limits. Hexagon building in a dedicated Creative Mode.
Worlds that make sense. Procedural planets driven by real climate simulation.
Play your way. Solo, with friends, or on massive multiplayer servers.
Survive the Landing
Crash-land with nothing and claw your way back. Forage, hunt, and craft your first tools. Cook to stay alive, raise shelter before nightfall, and upgrade your gear as the wildlife grows bolder. Deeper progression unlocks farming, advanced crafting, and equipment forged from rare ores buried far beneath the surface.
The deeper you dig and the further you roam, the deadlier it gets. Delve into dungeons, fight what lives there, and take down the bosses guarding the technology and materials you need for one goal: getting back to space.A Whole Planet, Not a Map
Every planet is a true sphere with no edges and no invisible walls. Biomes are placed by simulated climate: temperature, rainfall, elevation, and latitude decide where deserts bake, forests spread, and ice gathers at the poles. If you can read a landscape, you can predict where resources will be, so discovery feels earned instead of random.
Build a Ship. Leave the Planet.
Escape is not a cutscene. Build your own spaceship, climb in, and fly it out of the atmosphere yourself. The planet shrinks behind you, the stars sharpen, and the whole solar system opens up for you to explore.
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Every moon and planet is fully explorable, with harsher conditions, stranger lifeforms, and more advanced resources. Some worlds feel almost familiar. Others have molten oceans, bizarre geological formations, and maze-like terrain twisting across an entire globe. Each landing asks you to adapt all over again as the mystery of the system unfolds.Create Without Limits
Creative Mode removes every limit: unlimited resources, no threats, and the entire solar system as your canvas. Hexagons open up shapes and angles that block grids never could. Carve and sculpt whole planets into living dioramas, hollow out worlds, raise floating cities, or build scenes that wrap seamlessly around a full sphere.
Every surface is rendered in trixel art, triangular pixels built to match our hexagonal block shapes edge to edge. Where square pixels fight the geometry, trixels follow it, giving every build sharp, seamless detail whether you are shaping a tiny cabin or terraforming an entire planet.Play Together
PlanetSmith is built to be shared. From day one of Early Access, play the full survival journey solo, team up with friends, or join massive multiplayer servers where whole communities carve up a solar system together.Growing Through Early Access
PlanetSmith launches into Early Access with Survival and Multiplayer together from day one. From there, the solar system keeps growing: new moons and planets to land on, new creatures to fight, new biomes and resources to discover, and deeper technology to unlock with every update. We build in the open: five years of public devlogs, a funded Kickstarter behind us, and a community whose feedback directs what gets built next.
Wishlist PlanetSmith and follow the devlogs as we build it, in the open, one hexel at a time.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
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