PlayMEX
The First Explorers®の作品画像

GAME DETAIL

The First Explorers®

種別:ゲーム 発売日:発表予定 日本語対応
価格未定

The First Explorers® is a settlers-like game, that offers the perfect mix of organic city-building and RTS in a bustling world. Set in the time of antiquity in Europe, you will play as the Romans, Carthaginians or Gauls. Are you ready to raise an army backed by a thriving economy?

このゲームについて

Steamの詳しい説明を読む

The First Explorers® is a Settlers-like game, that offers the perfect mix of organic city-building and RTS in a bustling world. Set in the time of antiquity in Europe, you will play as the Romans, Carthaginians or Gauls. Are you ready to raise an army backed by a thriving economy?

Every building is assembled piece by piece.

In what kind of world is The First Explorers® set?
The game is set in the time of antiquity in Europe. The antiquity and late antiquity serve as a template for the factions, the game world, artstyle and goods. However, historical accuracy is not a focus of the game.

What is special about The First Explorers®?
You'll experience an atmospheric, Settlers-like game that offers the perfect mix between building and real-time strategy. Look forward to a bustling world with an aquarium effect, which means every good and every inhabitant is graphically represented and you can follow every production step. Only by observing the game world you will be able to see where your fortunes are needed.

Will there be fantasy elements?
No. Fantasy elements are not planned. There will be no fantasy peoples, wizards, werewolves or anything like that.

What is the objective in the game?
You will land with your ship and your crew on an island and have to build a thriving settlement from scratch using the available resources on the map. To successfully complete your game, you must defeat all opponents on the map.

What will be the victory conditions?
Victory by military success is firmly planned. However, there will also be other victory variants, which depend on the map or game mode. Friends of peaceful victories should not miss out here. There are plans for victory through economic success or through the construction of special building-projects.

How long will a game last?
A game can last between 1.5 hours and 4-5 hours and depends on how the players play. The game mechanics offer a lot of flexibility here.

What game modes are planned?
Currently, the focus is on skirmish against the AI and human opponents, i.e. PvE and PvP. There is also a story campaign planned, but that depends somewhat on the development process.

How will building work?
Buildings and roads can only be placed within your territory.
There will also be hilly terrain that will increase the construction time of your buildings, so the properly chosen building site is golden.

Can civilian buildings or civilian settlers be attacked?
No, civilian buildings or civilian settlers cannot be attacked by any unit. Only military buildings like watchtowers can be captured.

Do civilian settlers flee from enemy units?
No, civilian settlers will continue to transport goods and will not flee.

Is there a direct unit control?
Civilian residents such as carriers or construction workers are indirectly controlled by your construction orders and production tasks.
Soldiers, geologists, etc. are controlled directly. Look forward to raising huge armies and commanding them in battle!

How do I expand my territory?
The territory is delimited with border stones. The border can be expanded by placing military buildings like watchtowers.

Will there be settlement upgrades?
Yes, by building special landmarks the settlement will level up and unlock new buildings and units in the game. The settlement will start at the hamlet level. Currently, 3 settlement levels are planned: the hamlet, village and town level.

Will there be mines and mining?
Yes, and there will be real mountains where you can build mines!

How does the food system work?
Miners work only when they get their basic food.
Production buildings basically work without meals. However, production efficiency can be massively increased with meals and new carriers can be recruited in the tavern with delicous meals. 
Meals are prepared in cookhouses by cooks. The cooks get the food from market stalls. The higher the settlement tier, the higher quality meals are required.

How to get new inhabitants?
Currently, it is planned to recruit them via a port. The inhabitants will then come by ship from the homeland. It is also planned to be able to get new settlers by land.

Will there be walls?
Yes, wooden palisades and stone walls are planned.

Can soldiers be positioned on towers and stone walls?
Absolutely.

Will there be a combat power system?
Definitely, especially at the beginning of a game the soldiers on their home territory will have a massive combat power bonus over opponents. This effectively prevents rush tactics. In the course of a game you will be able to influence the combat power.

Is mod support planned?
Modsupport is planned.
How extensive this will be, will be decided in the further development.

Will there be interaction with the community?
Absolutely. I'm looking forward to a lively exchange here on Steam and on the official Discord server.
Development progress will be shared at regular intervals and will be discussed with the community.
I’m looking forward to your ideas and feedback!

Which engine is used to develop the game?
Unreal Engine 5 is used for development.

Will there be handcrafted or procedural maps?
Currently, the focus is on creating hand-crafted maps for the time being. However, since the beginning of the development, it has been ensured that the use of procedural elements is possible for later. So procedural maps are definitely in the realm of possibility.

Who is behind "The First Explorers®"?
The project is a solo project by Buchwald.Interactive. Behind the nickname is Sebastian, who lives in Germany and develops the project in his spare time.

For which platforms will the game be released?
Currently a release for Windows is planned. Other platforms may be added in the course of development.

STEAM USER TAGS

ユーザータグ

ATTENTION

注目度メトリクス

現在プレイヤー数 未集計 最終観測:未集計
Steamフォロワー数 未集計 最終観測:未集計

プレイヤー推移

データ蓄積中 24時間平均

選択した期間に観測データはありません。

Steamフォロワー推移

2件以上で集計 直近7日

選択した期間に観測データはありません。

プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。

発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。

指標 現在値 観測状況
現在プレイヤー数 未集計 最終観測:未集計
24時間ピーク データ蓄積中 未集計・直近7日 0件
Steamフォロワー数 未集計 最終観測:未集計
7日フォロワー増加 2件以上で集計 未集計・直近7日 0件

PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。

ジャンル・機能

機能カテゴリ

Steam実績オンラインPvPオンライン協力プレイファミリーシェアリング協力プレイ

ゲームライフログ

所有ゲームとして同期されると、 このゲームの記録を残せます。

基本情報

発売日
発表予定
価格
価格未定
価格区分
未確定
開発元
Buchwald Interactive
販売元
Buchwald Interactive
対応OS
Windows
コンテンツ種別
ゲーム

対応言語

言語 対応 フル音声
日本語 ○ —
英語 ○ ○
フランス語 ○ —
イタリア語 ○ —
ドイツ語 ○ —
スペイン語 - スペイン ○ —
中国語(簡体字) ○ —
ポーランド語 ○ —
残り10言語を表示
言語 対応 フル音声
ポルトガル語-ブラジル ○ —
韓国語 ○ —
オランダ語 ○ —
ポルトガル語-ポルトガル ○ —
ロシア語 ○ —
スウェーデン語 ○ —
チェコ語 ○ —
トルコ語 ○ —
ウクライナ語 ○ —
ハンガリー語 ○ —

Steamの保存済み情報から 18言語を確認できます。

自分の実績進捗

未同期

Steamでログインすると、このゲームの実績解除率や 最近解除した実績を表示できます。

Steamでログイン

あなたのゲーム情報

Steamでログインすると、所有状況、プレイ時間、 ライフログを表示できます。

トップからSteamログイン

STEAM USER TAGS

The First Explorers®のユーザータグ

変更内容が保存されていません

このまま移動すると、入力した内容が失われます。