GAME DETAIL
Stolen Heart (Prototype)
Currently in prototyping, Stolen Heart blends co-op roguelike action and rhythm gameplay: protect a living heart and resist the machines that have replaced humans in a dystopian laboratory. Every beat counts.
このゲームについて
Steamの詳しい説明を読む
Stolen Heart is a cooperative roguelike where your mission, yours and your friends', is to protect and escort… a living Heart.
Fragile, unstable, essential. And its BPM is your shared countdown.
Together, you'll navigate a laboratory ruled by AI-driven robots, manage the Heart's pulse through a cooperative rhythm mechanic, and survive a dizzying descent toward the Earth's core.
Each run is a race against mounting pressure, where coordination, timing, and mutual trust determine whether you make it out alive. Every beat counts. Every decision resonates, literally.
A Heart to Escort… and to Play
The Heart is not an item. It is a playable character: vulnerable, emotional, but crucial to the team thanks to its unique abilities.
And its BPM is the threat you all share. As enemies close in, its rhythm accelerates. Let it spike too high and it's the end for everyone.
The player embodying the Heart holds a decisive power: revive fallen teammates, weaken enemies, or empower the whole squad during boss encounters. Every decision shapes the outcome of the run.
Protect it, sync with it, keep its emotions under control: that is the core of the gameplay.
A Unique Cooperative Rhythm System
When the Heart gets stressed, its BPM rises.
Players must then synchronize their actions to its beat in a shared music-based mini-game:
Chain actions at the right moment as a squad to unlock powerful buffs
Miss the timing window and face the consequences
Let the BPM go into the red… and the run ends for everyone
No soloists. Either the whole group holds the rhythm, or nobody makes it out. Every fight becomes a race against the rising pulse, a collective tension, beat after beat.
An Intense Co-op Roguelike
Fast-paced combat mixing melee and ranged
4 complementary classes (Heart, Assassin, Inventor, Brute)
Essential team synergies
Varied upgrade trees & choices every run
Procedural generation for endless replayability
A plunging descent deep beneath the Earth
A Dystopian Descent Into the Earth’s Core
From sterile labs to organic caverns and finally the lush chambers of the planetary Heart,
each biome tells the story of a world collapsing under its own AI systems.
An atmosphere inspired by modern themes:
technological responsibility,
preservation of life,
human resilience.
Gameplay Built on Symbiosis
You’re never alone:
the Heart empowers you, and you protect the Heart.
Every role counts, trust and coordination are everything.
Core Gameplay Loop
Explore and fight hostile AIs
Manage the Heart’s stress and pulse
Find oases to evolve and upgrade
Descend deeper and deeper
Try to reach the Sanctuary… before everything collapses
Classes & Skills
Each class comes with:
1 unique passive
3 major evolutions
Skills from Level 1 → 4
Build-shaping choices at every step
Result: no two runs ever play the same.
Hades: fluidity, builds, combat rhythm
Dungeon of the Endless / Endless Dungeon: escort mechanics & constant danger
Ravenwatch / Risk of Rain 2: skill-based co-op
FF Crystal Chronicles: guarding a shared core unit, reimagined for modern players
Who Is Stolen Heart For?
Perfect for players who love:
demanding roguelikes,
co-op where every mistake matters,
synchronization-based gameplay that keeps everyone engaged,
shared tension and “DUDE WE ALMOST DIED, THAT WAS INSANE” moments.
Ideal for duos or squads looking for a fun, challenging co-op experience.
We Need You!
We’ll be sharing:
new enemies
environment teasers
dev diaries
closed tests
first gameplay previews
Add Stolen Heart to your wishlist to follow development.
Join our Discord to help shape the game together.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
ジャンル
機能カテゴリ
ゲームライフログ
所有ゲームとして同期されると、 このゲームの記録を残せます。