GAME DETAIL
恐惧之影
In 'Shadow of Fear', your only purpose is to solve puzzles and then escape; You can also continue to survive, whether you can survive until the end depends on yourself
このゲームについて
Steamの詳しい説明を読む
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Game Introduction:
This is a first person turn based zombie decryption game that I spent three months creating
In this game, players need to survive on a map within a certain limited range, solve puzzles, and escape from the secret room
The game is created according to the Call of Duty template, which means that most of the elements in the game are very similar to Call of Duty
Note: Most of the modeling animations in the game are learned and created by myself from scratch
The total development cost of the game (excluding time cost), including game material purchase+Steam developer deposit=6000+yuan
Game production process:
Q&A
Why should the game be released and released as Steam?
In order to complete an idea: Call of Duty: Modern Warfare 2 2022 does not have zombie mode, I want to create a zombie mode game about it myself
What development experience do you have?
As of October 15, 2023, I have been self-learning Unreal 5 for three months, and all I have learned in these three months is about game animation blueprints and programmed animation implementation
What did you do in this game?
Apart from the paid purchase of scene models and maps, most of the character animations in the game, such as UI production, UI interaction, functional logic, character movement system, picking system, shooting system, damage system, scene atmosphere, AI system, game optimization, etc., are all completed by me, and there is no need to apply any templates
What the author wants to say:
Shadow of Fear will continue to be updated and improved. This game has its own background story, and each map has a different gameplay. In the future, I will try my best to supplement the entire game's worldview. Thank you for playing!
スクリーンショット
評価・レビュー
全体レビュー 賛否両論 好評率 65.57% / 61件 取得:2026年7月23日 19:56
プレイ時間の目安 約31分 Steamの好評レビュー40件から推定 信頼度:標準
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売後注目度の基礎指標 発売済みタイトルのため、現在プレイヤー数・ピーク値・Steamフォロワー数を組み合わせて勢いを観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 0人 | 最終観測:2026年8月19日 05:32(39日経過) |
| 24時間ピーク | データ蓄積中 | 履歴あり・更新待ち・直近7日 0件 |
| Steamフォロワー数 | 未集計 | 最終観測:未集計 |
| 7日フォロワー増加 | 2件以上で集計 | 未集計・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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