GAME DETAIL
Flow Racing
Developed in 1984, Flow Racing flows in real-time right through the synthesized pipes of the space-time-interweb, right to you, in your future, or your past. Wherever you are.
このゲームについて
Steamの詳しい説明を読む
'Flow Racing' is the very best Synthwave + Darkwave + Art Pop music genred arcade co-op party elimination racing game ever built. Period.
Vertue [Party Time]
A melting pot of unique game mechanics, shaders and peripheral design to create intense, and intensely fun, collaborative and combative party play.
Syn [Drive to Survive]
Elimination with a ghostly twist.
Flow [Endless Chill]
Classic arcade gameplay and music-centric flow and zone modes, perfect for single player experiences.
SOCIAL PLAY
Our 'Syn' and 'Vertue' collections are built as contrasting dark vs light online and local multiplayer game modes.
From the tense and frenetic 'Delimination Royale’ mode to the co-op collaborative 'Red + Blue' mode, our social game modes are built for both lol and sol (scream out loud).
ENDLESS CHILL
Music interaction comes to the fore as players zone out, and then zone in, as they discover their music induced zen in the 'Flow' game modes.
These are single player experiences with a focus on classic arcade time extension modes and modern endless runner CGC twists, with asynchronous PvP challenge modes.
OST + LICENSED + AI MUSIC
Using in-built music tools, musicians and players can integrate their own custom tracks, either scratch built, ethically generated AI based on our OST, or with AI trained on opt-in artist uploaded tracks - Featuring automated license attribution and artist royalties.
Allowing players to easily and quickly create the perfect mood to suit their custom gameplay.
UGC
From track creation, through vehicle customization, race modification, and music production - Building creative and empowering content creation tools is at the heart of everything we do.
*‘Flow - Syn x Vertue' has been built using in-game UGC tools.
スクリーンショット
ATTENTION
注目度メトリクス
プレイヤー推移
データ蓄積中 24時間平均選択した期間に観測データはありません。
Steamフォロワー推移
2件以上で集計 直近7日選択した期間に観測データはありません。
プレイヤー数とフォロワー数は意味と単位が異なるため、 別々の時系列として表示しています。補間した値は使用していません。
発売前注目度の基礎指標 発売前タイトルのため、Steamフォロワー数と7日増加を中心に注目度を観測します。
| 指標 | 現在値 | 観測状況 |
|---|---|---|
| 現在プレイヤー数 | 未集計 | 最終観測:未集計 |
| 24時間ピーク | データ蓄積中 | 未集計・直近7日 0件 |
| Steamフォロワー数 | 20人 | 最終観測:2026年9月11日 16:58(16日経過) |
| 7日フォロワー増加 | 2件以上で集計 | 履歴あり・更新待ち・直近7日 0件 |
PlayMEXが保存した観測値です。取得時刻と観測数を あわせて確認できます。
ジャンル・機能
機能カテゴリ
ゲームライフログ
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